Support for customizing the point type through a callback when plotting points and new symbol plugin with some predefined point types (sponsored by Utility Data Corporation)
git-svn-id: https://flot.googlecode.com/svn/trunk@263 1e0a6537-2640-0410-bfb7-f154510ff394pull/1/head
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Flot Examples</title>
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<link href="layout.css" rel="stylesheet" type="text/css"></link>
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<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.min.js"></script><![endif]-->
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<script language="javascript" type="text/javascript" src="../jquery.js"></script>
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<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
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<script language="javascript" type="text/javascript" src="../jquery.flot.symbol.js"></script>
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</head>
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<body>
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<h1>Flot Examples</h1>
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<div id="placeholder" style="width:600px;height:300px"></div>
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<p>Various point types. Circles are built-in. For other
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point types, you can define a little callback function to draw the
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symbol; some common ones are available in the symbol plugin.</p>
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<script id="source" language="javascript" type="text/javascript">
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$(function () {
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function generate(offset, amplitude) {
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var res = [];
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var start = 0, end = 10;
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for (var i = 0; i <= 50; ++i) {
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var x = start + i / 50 * (end - start);
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res.push([x, amplitude * Math.sin(x + offset)]);
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}
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return res;
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}
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var data = [
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{ data: generate(2, 1.8), points: { symbol: "circle" } },
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{ data: generate(3, 1.5), points: { symbol: "square" } },
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{ data: generate(4, 0.9), points: { symbol: "diamond" } },
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{ data: generate(6, 1.4), points: { symbol: "triangle" } },
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{ data: generate(7, 1.1), points: { symbol: "cross" } }
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];
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$.plot($("#placeholder"), data, {
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series: { points: { show: true, radius: 3 } },
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grid: { hoverable: true }
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});
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});
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</script>
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</body>
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</html>
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/*
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Flot plugin that adds some extra symbols for plotting points.
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The symbols are accessed as strings through the standard symbol
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choice:
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series: {
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points: {
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symbol: "square" // or "diamond", "triangle", "cross"
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}
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}
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*/
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(function ($) {
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function processRawData(plot, series, datapoints) {
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// we normalize the area of each symbol so it is approximately the
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// same as a circle of the given radius
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var handlers = {
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square: function (ctx, x, y, radius, shadow) {
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// pi * r^2 = (2s)^2 => s = r * sqrt(pi)/2
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var size = radius * Math.sqrt(Math.PI) / 2;
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ctx.rect(x - size, y - size, size + size, size + size);
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},
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diamond: function (ctx, x, y, radius, shadow) {
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// pi * r^2 = 2s^2 => s = r * sqrt(pi/2)
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var size = radius * Math.sqrt(Math.PI / 2);
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ctx.moveTo(x - size, y);
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ctx.lineTo(x, y - size);
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ctx.lineTo(x + size, y);
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ctx.lineTo(x, y + size);
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ctx.lineTo(x - size, y);
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},
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triangle: function (ctx, x, y, radius, shadow) {
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// pi * r^2 = 1/2 * s^2 * sin (pi / 3) => s = r * sqrt(2 * pi / sin(pi / 3))
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var size = radius * Math.sqrt(2 * Math.PI / Math.sin(Math.PI / 3));
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var height = size * Math.sin(Math.PI / 3);
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ctx.moveTo(x - size/2, y + height/2);
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ctx.lineTo(x + size/2, y + height/2);
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if (!shadow) {
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ctx.lineTo(x, y - height/2);
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ctx.lineTo(x - size/2, y + height/2);
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}
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},
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cross: function (ctx, x, y, radius, shadow) {
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// pi * r^2 = (2s)^2 => s = r * sqrt(pi)/2
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var size = radius * Math.sqrt(Math.PI) / 2;
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ctx.moveTo(x - size, y - size);
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ctx.lineTo(x + size, y + size);
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ctx.moveTo(x - size, y + size);
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ctx.lineTo(x + size, y - size);
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}
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}
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var s = series.points.symbol;
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if (handlers[s])
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series.points.symbol = handlers[s];
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}
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function init(plot) {
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plot.hooks.processDatapoints.push(processRawData);
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}
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$.plot.plugins.push({
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init: init,
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name: 'symbols',
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version: '1.0'
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});
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})(jQuery);
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