diff --git a/API.txt b/API.txt
new file mode 100644
index 0000000..d28a1cb
--- /dev/null
+++ b/API.txt
@@ -0,0 +1 @@
+To be filled in...
diff --git a/README.txt b/README.txt
new file mode 100644
index 0000000..b236646
--- /dev/null
+++ b/README.txt
@@ -0,0 +1,61 @@
+About
+-----
+
+Flot is a Javascript plotting library for jQuery. Read more at the
+website:
+
+ http://code.google.com/p/flot/
+
+Take a look at the examples linked from above, they should give a good
+impression of what Flot can do.
+
+
+Installation
+------------
+
+Just include the Javascript file after you've included jQuery. Note that you
+need to download a version of Excanvas (I currently suggest you take
+the one on the Flot homepage as it contains a bugfix for drawing
+filled shapes) which is canvas emulation on Internet Explorer. And
+don't worry, the emulation is otherwise working fine.
+
+You can include the excanvas script like this:
+
+
+
+Also note that you need at least jQuery 1.2.1.
+
+
+Basic usage
+-----------
+
+Create a placeholder div to put the graph in:
+
+
+
+You need to set the width and height of this div, otherwise the plot
+library doesn't know how to scale the graph. You can do it inline or
+with an external stylesheet.
+
+Then on document ready, run the plot function:
+
+ $.plot($("#placeholder"), data, options);
+
+Here, data is an array of data series and options is an object with
+settings if you want to customize the plot. Take a look at the
+examples for some ideas of what to put in or look at the reference
+in the file "API.txt".
+
+The plot function immediately draws the chart and then returns a Plot
+object with a couple of methods.
+
+
+What's with the name?
+---------------------
+
+Well, "Flot" is like "Plot".
+
+And if you look up "flot" in a Danish-to-English dictionary, some up
+the words that come up are "good-looking", "attractive", "stylish",
+"smart", "impressive", "extravagant". One of the main goals with Flot
+is pretty looks.
diff --git a/TODO b/TODO
new file mode 100644
index 0000000..60b02a6
--- /dev/null
+++ b/TODO
@@ -0,0 +1,37 @@
+These are mostly ideas, that they're written down here is no guarantee
+that they'll ever be done. If you want something done, feel free to
+say why or come up with a patch. :-)
+
+support segmented lines
+ - put in null value to signify a break in the data set
+
+grid configuration
+ - how ticks look like
+ - (handling of 1/2 linewidth hack in grid?)
+
+selection
+ - user should be able to cancel selection with escape
+ - select points
+
+interactive zooming
+ - convenience zoom(x1, y1, x2, y2)? and zoomOut() (via zoom stack)?
+ - auto-zoom mode?
+ - auto-margin
+
+handling time data
+ - dataformat
+ - axis adjustment
+ - tick generation
+
+support for highlighting stuff
+ - lines
+ - points
+
+legend
+ - interactive auto-highlight of graph?
+
+interactive hot points
+ - fire event with value
+
+interactive hover over lines
+ - fire event with graph id
diff --git a/examples/basic.html b/examples/basic.html
new file mode 100644
index 0000000..02e2a02
--- /dev/null
+++ b/examples/basic.html
@@ -0,0 +1,35 @@
+
+
+
+
+ Flot Examples
+
+
+
+
+
+
+ Flot Examples
+
+
+
+ Simple example. You don't need to specify much to get an
+ attractive look. Put in a placeholder, make sure you set its
+ dimensions (otherwise the plot library will barf) and call the
+ plot function with the data. The axes are automatically
+ scaled.
+
+
+
+
+
diff --git a/examples/graph-types.html b/examples/graph-types.html
new file mode 100644
index 0000000..7f41913
--- /dev/null
+++ b/examples/graph-types.html
@@ -0,0 +1,67 @@
+
+
+
+
+ Flot Examples
+
+
+
+
+
+
+ Flot Examples
+
+
+
+ Flot supports lines, points, filled areas, bars and any
+ combinations of these, in the same plot and even on the same data
+ series.
+
+
+
+
+
diff --git a/examples/index.html b/examples/index.html
new file mode 100644
index 0000000..4b922aa
--- /dev/null
+++ b/examples/index.html
@@ -0,0 +1,25 @@
+
+
+
+
+ Flot Examples
+
+
+
+
+
+
+ Flot Examples
+
+ Here are some examples:
+
+
+
+
diff --git a/examples/layout.css b/examples/layout.css
new file mode 100644
index 0000000..7a23dd9
--- /dev/null
+++ b/examples/layout.css
@@ -0,0 +1,5 @@
+body {
+ font-family: sans-serif;
+ font-size: 16px;
+ margin: 50px;
+}
diff --git a/examples/real-data.html b/examples/real-data.html
new file mode 100644
index 0000000..48edfbf
--- /dev/null
+++ b/examples/real-data.html
@@ -0,0 +1,96 @@
+
+
+
+
+ Flot Examples
+
+
+
+
+
+
+ Flot Examples
+
+
+
+ Here is an example with real data: military budgets for
+ various countries in constant (2005) million US dollars (source: SIPRI ).
+
+ Since all data is available client-side, it's pretty easy to
+ make the plot interactive. Try turning countries on/off with the
+ checkboxes below.
+
+ Show:
+
+
+
+
+
diff --git a/examples/selection.html b/examples/selection.html
new file mode 100644
index 0000000..80a6452
--- /dev/null
+++ b/examples/selection.html
@@ -0,0 +1,107 @@
+
+
+
+
+ Flot Examples
+
+
+
+
+
+
+ Flot Examples
+
+
+
+ 1000 kg. CO2 emissions per year per capita for various countries (source: Wikipedia ).
+
+ Flot supports selections. You can enable
+ rectangular selection
+ or one-dimensional selection if the user should only be able to
+ select on one axis. Try left-clicking and drag on the plot above
+ where selection on the x axis is enabled.
+
+ You selected:
+
+ The plot command returns a Plot object you can use to control
+ the selection. Try clicking the buttons below.
+
+
+
+
+ Selections are really useful for zooming. Just replot the
+ chart with min and max values for the axes set to the values
+ in the "selected" event triggered. Try enabling the checkbox
+ below and select a region again.
+
+ Zoom to selection.
+
+
+
+
+
diff --git a/examples/setting-options.html b/examples/setting-options.html
new file mode 100644
index 0000000..a2504c5
--- /dev/null
+++ b/examples/setting-options.html
@@ -0,0 +1,63 @@
+
+
+
+
+ Flot Examples
+
+
+
+
+
+
+ Flot Examples
+
+
+
+ There are plenty of options you can set to control the precise
+ looks of your plot. You can control the axes, the legend, the
+ default graph type, the look of grid, etc.
+
+ The idea is that Flot goes to great lengths to provide sensible
+ defaults which you can then customize as needed for your
+ particular application. If you've found a use case where the
+ defaults can be improved, please don't hesitate to give your
+ feedback.
+
+
+
+
+
diff --git a/examples/zooming.html b/examples/zooming.html
new file mode 100644
index 0000000..1df9f68
--- /dev/null
+++ b/examples/zooming.html
@@ -0,0 +1,93 @@
+
+
+
+
+ Flot Examples
+
+
+
+
+
+
+ Flot Examples
+
+
+
+
+
+ The selection support makes even
+ pretty advanced zooming schemes possible. With a few lines of code,
+ the small overview plot to the right has been connected to the large
+ plot. Try selecting a rectangle on either of them.
+
+
+
+
+
diff --git a/excanvas-uncompressed.js b/excanvas-uncompressed.js
new file mode 100644
index 0000000..79f3af7
--- /dev/null
+++ b/excanvas-uncompressed.js
@@ -0,0 +1,785 @@
+// Copyright 2006 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+
+// Known Issues:
+//
+// * Patterns are not implemented.
+// * Radial gradient are not implemented. The VML version of these look very
+// different from the canvas one.
+// * Clipping paths are not implemented.
+// * Coordsize. The width and height attribute have higher priority than the
+// width and height style values which isn't correct.
+// * Painting mode isn't implemented.
+// * Canvas width/height should is using content-box by default. IE in
+// Quirks mode will draw the canvas using border-box. Either change your
+// doctype to HTML5
+// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
+// or use Box Sizing Behavior from WebFX
+// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
+// * Optimize. There is always room for speed improvements.
+
+// only add this code if we do not already have a canvas implementation
+if (!window.CanvasRenderingContext2D) {
+
+(function () {
+
+ // alias some functions to make (compiled) code shorter
+ var m = Math;
+ var mr = m.round;
+ var ms = m.sin;
+ var mc = m.cos;
+
+ // this is used for sub pixel precision
+ var Z = 10;
+ var Z2 = Z / 2;
+
+ var G_vmlCanvasManager_ = {
+ init: function (opt_doc) {
+ var doc = opt_doc || document;
+ if (/MSIE/.test(navigator.userAgent) && !window.opera) {
+ var self = this;
+ doc.attachEvent("onreadystatechange", function () {
+ self.init_(doc);
+ });
+ }
+ },
+
+ init_: function (doc) {
+ if (doc.readyState == "complete") {
+ // create xmlns
+ if (!doc.namespaces["g_vml_"]) {
+ doc.namespaces.add("g_vml_", "urn:schemas-microsoft-com:vml");
+ }
+
+ // setup default css
+ var ss = doc.createStyleSheet();
+ ss.cssText = "canvas{display:inline-block;overflow:hidden;" +
+ // default size is 300x150 in Gecko and Opera
+ "text-align:left;width:300px;height:150px}" +
+ "g_vml_\\:*{behavior:url(#default#VML)}";
+
+ // find all canvas elements
+ var els = doc.getElementsByTagName("canvas");
+ for (var i = 0; i < els.length; i++) {
+ if (!els[i].getContext) {
+ this.initElement(els[i]);
+ }
+ }
+ }
+ },
+
+ fixElement_: function (el) {
+ // in IE before version 5.5 we would need to add HTML: to the tag name
+ // but we do not care about IE before version 6
+ var outerHTML = el.outerHTML;
+
+ var newEl = el.ownerDocument.createElement(outerHTML);
+ // if the tag is still open IE has created the children as siblings and
+ // it has also created a tag with the name "/FOO"
+ if (outerHTML.slice(-2) != "/>") {
+ var tagName = "/" + el.tagName;
+ var ns;
+ // remove content
+ while ((ns = el.nextSibling) && ns.tagName != tagName) {
+ ns.removeNode();
+ }
+ // remove the incorrect closing tag
+ if (ns) {
+ ns.removeNode();
+ }
+ }
+ el.parentNode.replaceChild(newEl, el);
+ return newEl;
+ },
+
+ /**
+ * Public initializes a canvas element so that it can be used as canvas
+ * element from now on. This is called automatically before the page is
+ * loaded but if you are creating elements using createElement you need to
+ * make sure this is called on the element.
+ * @param {HTMLElement} el The canvas element to initialize.
+ * @return {HTMLElement} the element that was created.
+ */
+ initElement: function (el) {
+ el = this.fixElement_(el);
+ el.getContext = function () {
+ if (this.context_) {
+ return this.context_;
+ }
+ return this.context_ = new CanvasRenderingContext2D_(this);
+ };
+
+ // do not use inline function because that will leak memory
+ el.attachEvent('onpropertychange', onPropertyChange);
+ el.attachEvent('onresize', onResize);
+
+ var attrs = el.attributes;
+ if (attrs.width && attrs.width.specified) {
+ // TODO: use runtimeStyle and coordsize
+ // el.getContext().setWidth_(attrs.width.nodeValue);
+ el.style.width = attrs.width.nodeValue + "px";
+ } else {
+ el.width = el.clientWidth;
+ }
+ if (attrs.height && attrs.height.specified) {
+ // TODO: use runtimeStyle and coordsize
+ // el.getContext().setHeight_(attrs.height.nodeValue);
+ el.style.height = attrs.height.nodeValue + "px";
+ } else {
+ el.height = el.clientHeight;
+ }
+ //el.getContext().setCoordsize_()
+ return el;
+ }
+ };
+
+ function onPropertyChange(e) {
+ var el = e.srcElement;
+
+ switch (e.propertyName) {
+ case 'width':
+ el.style.width = el.attributes.width.nodeValue + "px";
+ el.getContext().clearRect();
+ break;
+ case 'height':
+ el.style.height = el.attributes.height.nodeValue + "px";
+ el.getContext().clearRect();
+ break;
+ }
+ }
+
+ function onResize(e) {
+ var el = e.srcElement;
+ if (el.firstChild) {
+ el.firstChild.style.width = el.clientWidth + 'px';
+ el.firstChild.style.height = el.clientHeight + 'px';
+ }
+ }
+
+ G_vmlCanvasManager_.init();
+
+ // precompute "00" to "FF"
+ var dec2hex = [];
+ for (var i = 0; i < 16; i++) {
+ for (var j = 0; j < 16; j++) {
+ dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
+ }
+ }
+
+ function createMatrixIdentity() {
+ return [
+ [1, 0, 0],
+ [0, 1, 0],
+ [0, 0, 1]
+ ];
+ }
+
+ function matrixMultiply(m1, m2) {
+ var result = createMatrixIdentity();
+
+ for (var x = 0; x < 3; x++) {
+ for (var y = 0; y < 3; y++) {
+ var sum = 0;
+
+ for (var z = 0; z < 3; z++) {
+ sum += m1[x][z] * m2[z][y];
+ }
+
+ result[x][y] = sum;
+ }
+ }
+ return result;
+ }
+
+ function copyState(o1, o2) {
+ o2.fillStyle = o1.fillStyle;
+ o2.lineCap = o1.lineCap;
+ o2.lineJoin = o1.lineJoin;
+ o2.lineWidth = o1.lineWidth;
+ o2.miterLimit = o1.miterLimit;
+ o2.shadowBlur = o1.shadowBlur;
+ o2.shadowColor = o1.shadowColor;
+ o2.shadowOffsetX = o1.shadowOffsetX;
+ o2.shadowOffsetY = o1.shadowOffsetY;
+ o2.strokeStyle = o1.strokeStyle;
+ o2.arcScaleX_ = o1.arcScaleX_;
+ o2.arcScaleY_ = o1.arcScaleY_;
+ }
+
+ function processStyle(styleString) {
+ var str, alpha = 1;
+
+ styleString = String(styleString);
+ if (styleString.substring(0, 3) == "rgb") {
+ var start = styleString.indexOf("(", 3);
+ var end = styleString.indexOf(")", start + 1);
+ var guts = styleString.substring(start + 1, end).split(",");
+
+ str = "#";
+ for (var i = 0; i < 3; i++) {
+ str += dec2hex[Number(guts[i])];
+ }
+
+ if ((guts.length == 4) && (styleString.substr(3, 1) == "a")) {
+ alpha = guts[3];
+ }
+ } else {
+ str = styleString;
+ }
+
+ return [str, alpha];
+ }
+
+ function processLineCap(lineCap) {
+ switch (lineCap) {
+ case "butt":
+ return "flat";
+ case "round":
+ return "round";
+ case "square":
+ default:
+ return "square";
+ }
+ }
+
+ /**
+ * This class implements CanvasRenderingContext2D interface as described by
+ * the WHATWG.
+ * @param {HTMLElement} surfaceElement The element that the 2D context should
+ * be associated with
+ */
+ function CanvasRenderingContext2D_(surfaceElement) {
+ this.m_ = createMatrixIdentity();
+
+ this.mStack_ = [];
+ this.aStack_ = [];
+ this.currentPath_ = [];
+
+ // Canvas context properties
+ this.strokeStyle = "#000";
+ this.fillStyle = "#000";
+
+ this.lineWidth = 1;
+ this.lineJoin = "miter";
+ this.lineCap = "butt";
+ this.miterLimit = Z * 1;
+ this.globalAlpha = 1;
+ this.canvas = surfaceElement;
+
+ var el = surfaceElement.ownerDocument.createElement('div');
+ el.style.width = surfaceElement.clientWidth + 'px';
+ el.style.height = surfaceElement.clientHeight + 'px';
+ el.style.overflow = 'hidden';
+ el.style.position = 'absolute';
+ surfaceElement.appendChild(el);
+
+ this.element_ = el;
+ this.arcScaleX_ = 1;
+ this.arcScaleY_ = 1;
+ };
+
+ var contextPrototype = CanvasRenderingContext2D_.prototype;
+ contextPrototype.clearRect = function() {
+ this.element_.innerHTML = "";
+ this.currentPath_ = [];
+ };
+
+ contextPrototype.beginPath = function() {
+ // TODO: Branch current matrix so that save/restore has no effect
+ // as per safari docs.
+
+ this.currentPath_ = [];
+ };
+
+ contextPrototype.moveTo = function(aX, aY) {
+ this.currentPath_.push({type: "moveTo", x: aX, y: aY});
+ this.currentX_ = aX;
+ this.currentY_ = aY;
+ };
+
+ contextPrototype.lineTo = function(aX, aY) {
+ this.currentPath_.push({type: "lineTo", x: aX, y: aY});
+ this.currentX_ = aX;
+ this.currentY_ = aY;
+ };
+
+ contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
+ aCP2x, aCP2y,
+ aX, aY) {
+ this.currentPath_.push({type: "bezierCurveTo",
+ cp1x: aCP1x,
+ cp1y: aCP1y,
+ cp2x: aCP2x,
+ cp2y: aCP2y,
+ x: aX,
+ y: aY});
+ this.currentX_ = aX;
+ this.currentY_ = aY;
+ };
+
+ contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
+ // the following is lifted almost directly from
+ // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
+ var cp1x = this.currentX_ + 2.0 / 3.0 * (aCPx - this.currentX_);
+ var cp1y = this.currentY_ + 2.0 / 3.0 * (aCPy - this.currentY_);
+ var cp2x = cp1x + (aX - this.currentX_) / 3.0;
+ var cp2y = cp1y + (aY - this.currentY_) / 3.0;
+ this.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, aX, aY);
+ };
+
+ contextPrototype.arc = function(aX, aY, aRadius,
+ aStartAngle, aEndAngle, aClockwise) {
+ aRadius *= Z;
+ var arcType = aClockwise ? "at" : "wa";
+
+ var xStart = aX + (mc(aStartAngle) * aRadius) - Z2;
+ var yStart = aY + (ms(aStartAngle) * aRadius) - Z2;
+
+ var xEnd = aX + (mc(aEndAngle) * aRadius) - Z2;
+ var yEnd = aY + (ms(aEndAngle) * aRadius) - Z2;
+
+ // IE won't render arches drawn counter clockwise if xStart == xEnd.
+ if (xStart == xEnd && !aClockwise) {
+ xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
+ // that can be represented in binary
+ }
+
+ this.currentPath_.push({type: arcType,
+ x: aX,
+ y: aY,
+ radius: aRadius,
+ xStart: xStart,
+ yStart: yStart,
+ xEnd: xEnd,
+ yEnd: yEnd});
+
+ };
+
+ contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
+ this.moveTo(aX, aY);
+ this.lineTo(aX + aWidth, aY);
+ this.lineTo(aX + aWidth, aY + aHeight);
+ this.lineTo(aX, aY + aHeight);
+ this.closePath();
+ };
+
+ contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
+ // Will destroy any existing path (same as FF behaviour)
+ this.beginPath();
+ this.moveTo(aX, aY);
+ this.lineTo(aX + aWidth, aY);
+ this.lineTo(aX + aWidth, aY + aHeight);
+ this.lineTo(aX, aY + aHeight);
+ this.closePath();
+ this.stroke();
+ };
+
+ contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
+ // Will destroy any existing path (same as FF behaviour)
+ this.beginPath();
+ this.moveTo(aX, aY);
+ this.lineTo(aX + aWidth, aY);
+ this.lineTo(aX + aWidth, aY + aHeight);
+ this.lineTo(aX, aY + aHeight);
+ this.closePath();
+ this.fill();
+ };
+
+ contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
+ var gradient = new CanvasGradient_("gradient");
+ return gradient;
+ };
+
+ contextPrototype.createRadialGradient = function(aX0, aY0,
+ aR0, aX1,
+ aY1, aR1) {
+ var gradient = new CanvasGradient_("gradientradial");
+ gradient.radius1_ = aR0;
+ gradient.radius2_ = aR1;
+ gradient.focus_.x = aX0;
+ gradient.focus_.y = aY0;
+ return gradient;
+ };
+
+ contextPrototype.drawImage = function (image, var_args) {
+ var dx, dy, dw, dh, sx, sy, sw, sh;
+
+ // to find the original width we overide the width and height
+ var oldRuntimeWidth = image.runtimeStyle.width;
+ var oldRuntimeHeight = image.runtimeStyle.height;
+ image.runtimeStyle.width = 'auto';
+ image.runtimeStyle.height = 'auto';
+
+ // get the original size
+ var w = image.width;
+ var h = image.height;
+
+ // and remove overides
+ image.runtimeStyle.width = oldRuntimeWidth;
+ image.runtimeStyle.height = oldRuntimeHeight;
+
+ if (arguments.length == 3) {
+ dx = arguments[1];
+ dy = arguments[2];
+ sx = sy = 0;
+ sw = dw = w;
+ sh = dh = h;
+ } else if (arguments.length == 5) {
+ dx = arguments[1];
+ dy = arguments[2];
+ dw = arguments[3];
+ dh = arguments[4];
+ sx = sy = 0;
+ sw = w;
+ sh = h;
+ } else if (arguments.length == 9) {
+ sx = arguments[1];
+ sy = arguments[2];
+ sw = arguments[3];
+ sh = arguments[4];
+ dx = arguments[5];
+ dy = arguments[6];
+ dw = arguments[7];
+ dh = arguments[8];
+ } else {
+ throw "Invalid number of arguments";
+ }
+
+ var d = this.getCoords_(dx, dy);
+
+ var w2 = sw / 2;
+ var h2 = sh / 2;
+
+ var vmlStr = [];
+
+ var W = 10;
+ var H = 10;
+
+ // For some reason that I've now forgotten, using divs didn't work
+ vmlStr.push(' ' ,
+ ' ',
+ ' ');
+
+ this.element_.insertAdjacentHTML("BeforeEnd",
+ vmlStr.join(""));
+ };
+
+ contextPrototype.stroke = function(aFill) {
+ var lineStr = [];
+ var lineOpen = false;
+ var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
+ var color = a[0];
+ var opacity = a[1] * this.globalAlpha;
+
+ var W = 10;
+ var H = 10;
+
+ lineStr.push(' max.x) {
+ max.x = c.x;
+ }
+ if (min.y == null || c.y < min.y) {
+ min.y = c.y;
+ }
+ if (max.y == null || c.y > max.y) {
+ max.y = c.y;
+ }
+ }
+ }
+ lineStr.push(' ">');
+
+ if (typeof this.fillStyle == "object") {
+ var focus = {x: "50%", y: "50%"};
+ var width = (max.x - min.x);
+ var height = (max.y - min.y);
+ var dimension = (width > height) ? width : height;
+
+ focus.x = mr((this.fillStyle.focus_.x / width) * 100 + 50) + "%";
+ focus.y = mr((this.fillStyle.focus_.y / height) * 100 + 50) + "%";
+
+ var colors = [];
+
+ // inside radius (%)
+ if (this.fillStyle.type_ == "gradientradial") {
+ var inside = (this.fillStyle.radius1_ / dimension * 100);
+
+ // percentage that outside radius exceeds inside radius
+ var expansion = (this.fillStyle.radius2_ / dimension * 100) - inside;
+ } else {
+ var inside = 0;
+ var expansion = 100;
+ }
+
+ var insidecolor = {offset: null, color: null};
+ var outsidecolor = {offset: null, color: null};
+
+ // We need to sort 'colors' by percentage, from 0 > 100 otherwise ie
+ // won't interpret it correctly
+ this.fillStyle.colors_.sort(function (cs1, cs2) {
+ return cs1.offset - cs2.offset;
+ });
+
+ for (var i = 0; i < this.fillStyle.colors_.length; i++) {
+ var fs = this.fillStyle.colors_[i];
+
+ colors.push( (fs.offset * expansion) + inside, "% ", fs.color, ",");
+
+ if (fs.offset > insidecolor.offset || insidecolor.offset == null) {
+ insidecolor.offset = fs.offset;
+ insidecolor.color = fs.color;
+ }
+
+ if (fs.offset < outsidecolor.offset || outsidecolor.offset == null) {
+ outsidecolor.offset = fs.offset;
+ outsidecolor.color = fs.color;
+ }
+ }
+ colors.pop();
+
+ lineStr.push(' ');
+ } else if (aFill) {
+ lineStr.push(' ');
+ } else {
+ lineStr.push(
+ ' '
+ );
+ }
+
+ lineStr.push(" ");
+
+ this.element_.insertAdjacentHTML("beforeEnd", lineStr.join(""));
+
+ //this.currentPath_ = [];
+ };
+
+ contextPrototype.fill = function() {
+ this.stroke(true);
+ }
+
+ contextPrototype.closePath = function() {
+ this.currentPath_.push({type: "close"});
+ };
+
+ /**
+ * @private
+ */
+ contextPrototype.getCoords_ = function(aX, aY) {
+ return {
+ x: Z * (aX * this.m_[0][0] + aY * this.m_[1][0] + this.m_[2][0]) - Z2,
+ y: Z * (aX * this.m_[0][1] + aY * this.m_[1][1] + this.m_[2][1]) - Z2
+ }
+ };
+
+ contextPrototype.save = function() {
+ var o = {};
+ copyState(this, o);
+ this.aStack_.push(o);
+ this.mStack_.push(this.m_);
+ this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
+ };
+
+ contextPrototype.restore = function() {
+ copyState(this.aStack_.pop(), this);
+ this.m_ = this.mStack_.pop();
+ };
+
+ contextPrototype.translate = function(aX, aY) {
+ var m1 = [
+ [1, 0, 0],
+ [0, 1, 0],
+ [aX, aY, 1]
+ ];
+
+ this.m_ = matrixMultiply(m1, this.m_);
+ };
+
+ contextPrototype.rotate = function(aRot) {
+ var c = mc(aRot);
+ var s = ms(aRot);
+
+ var m1 = [
+ [c, s, 0],
+ [-s, c, 0],
+ [0, 0, 1]
+ ];
+
+ this.m_ = matrixMultiply(m1, this.m_);
+ };
+
+ contextPrototype.scale = function(aX, aY) {
+ this.arcScaleX_ *= aX;
+ this.arcScaleY_ *= aY;
+ var m1 = [
+ [aX, 0, 0],
+ [0, aY, 0],
+ [0, 0, 1]
+ ];
+
+ this.m_ = matrixMultiply(m1, this.m_);
+ };
+
+ /******** STUBS ********/
+ contextPrototype.clip = function() {
+ // TODO: Implement
+ };
+
+ contextPrototype.arcTo = function() {
+ // TODO: Implement
+ };
+
+ contextPrototype.createPattern = function() {
+ return new CanvasPattern_;
+ };
+
+ // Gradient / Pattern Stubs
+ function CanvasGradient_(aType) {
+ this.type_ = aType;
+ this.radius1_ = 0;
+ this.radius2_ = 0;
+ this.colors_ = [];
+ this.focus_ = {x: 0, y: 0};
+ }
+
+ CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
+ aColor = processStyle(aColor);
+ this.colors_.push({offset: 1-aOffset, color: aColor});
+ };
+
+ function CanvasPattern_() {}
+
+ // set up externs
+ G_vmlCanvasManager = G_vmlCanvasManager_;
+ CanvasRenderingContext2D = CanvasRenderingContext2D_;
+ CanvasGradient = CanvasGradient_;
+ CanvasPattern = CanvasPattern_;
+
+})();
+
+} // if
diff --git a/excanvas.js b/excanvas.js
new file mode 100644
index 0000000..6764d58
--- /dev/null
+++ b/excanvas.js
@@ -0,0 +1 @@
+eval(function(p,a,c,k,e,d){e=function(c){return(c35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('r(!3S.35){(g(){f m=2E;f u=m.2P;f 1W=m.5v;f 1V=m.4N;f Z=10;f 1h=Z/2;f 2N={3o:g(3D){f 17=3D||5w;r(/5C/.4Q(4R.4S)&&!3S.5o){f 3l=b;17.2L("4T",g(){3l.3j(17)})}},3j:g(17){r(17.4V=="4W"){r(!17.3r["V"]){17.3r.4X("V","4F:4n-4o-4m:52")}f 3i=17.53();3i.55="2B{4e:56-47;3Z:40;"+"58-59:3x;C:5a;B:4G}"+"V\\\\:*{5d:5Q(#3R#5e)}";f 2b=17.5g("2B");14(f i=0;i<2b.1i;i++){r(!2b[i].29){b.3s(2b[i])}}}},3t:g(k){f 2a=k.2a;f 2I=k.3W.3X(2a);r(2a.5K(-2)!="/>"){f 23="/"+k.23;f 1o;5J((1o=k.5j)&&1o.23!=23){1o.3Q()}r(1o){1o.3Q()}}k.5l.5m(2I,k);J 2I},3s:g(k){k=b.3t(k);k.29=g(){r(b.2H){J b.2H}J b.2H=1X 26(b)};k.2L(\'5p\',3w);k.2L(\'5q\',3z);f 1f=k.2F;r(1f.C&&1f.C.3v){k.P.C=1f.C.22+"O"}L{k.C=k.2v}r(1f.B&&1f.B.3v){k.P.B=1f.B.22+"O"}L{k.B=k.2T}J k}};g 3w(e){f k=e.3B;3P(e.5t){1N\'C\':k.P.C=k.2F.C.22+"O";k.29().2h();3y;1N\'B\':k.P.B=k.2F.B.22+"O";k.29().2h();3y}}g 3z(e){f k=e.3B;r(k.2C){k.2C.P.C=k.2v+\'O\';k.2C.P.B=k.2T+\'O\'}}2N.3o();f 2M=[];14(f i=0;i<16;i++){14(f j=0;j<16;j++){2M[i*16+j]=i.3E(16)+j.3E(16)}}g 1Q(){J[[1,0,0],[0,1,0],[0,0,1]]}g 1D(19,3G){f 2J=1Q();14(f x=0;x<3;x++){14(f y=0;y<3;y++){f 2A=0;14(f z=0;z<3;z++){2A+=19[x][z]*3G[z][y]}2J[x][y]=2A}}J 2J}g 2m(N,S){S.M=N.M;S.1n=N.1n;S.1R=N.1R;S.1J=N.1J;S.27=N.27;S.3H=N.3H;S.3I=N.3I;S.3J=N.3J;S.3K=N.3K;S.24=N.24;S.1w=N.1w;S.1l=N.1l}g 2K(18){f 1G,2O=1;18=5D(18);r(18.3m(0,3)=="5F"){f 2z=18.3L("(",3);f 3N=18.3L(")",2z+1);f 2e=18.3m(2z+1,3N).5H(",");1G="#";14(f i=0;i<3;i++){1G+=2M[5I(2e[i])]}r((2e.1i==4)&&(18.5L(3,1)=="a")){2O=2e[3]}}L{1G=18}J[1G,2O]}g 3p(1n){3P(1n){1N"3V":J"5O";1N"2P":J"2P";1N"3T":3R:J"3T"}}g 26(1t){b.A=1Q();b.2W=[];b.2Q=[];b.X=[];b.24="#3U";b.M="#3U";b.1J=1;b.1R="5P";b.1n="3V";b.27=Z*1;b.3u=1;b.2B=1t;f k=1t.3W.3X(\'5R\');k.P.C=1t.2v+\'O\';k.P.B=1t.2T+\'O\';k.P.3Z=\'40\';k.P.2G=\'2D\';1t.43(k);b.25=k;b.1w=1;b.1l=1};f v=26.33;v.2h=g(){b.25.44="";b.X=[]};v.2l=g(){b.X=[]};v.1v=g(n,q){b.X.t({Q:"1v",x:n,y:q});b.1A=n;b.1y=q};v.T=g(n,q){b.X.t({Q:"T",x:n,y:q});b.1A=n;b.1y=q};v.2f=g(2Y,2Z,30,31,n,q){b.X.t({Q:"2f",1I:2Y,1F:2Z,28:30,2g:31,x:n,y:q});b.1A=n;b.1y=q};v.45=g(3g,32,n,q){f 1I=b.1A+2.0/3.0*(3g-b.1A);f 1F=b.1y+2.0/3.0*(32-b.1y);f 28=1I+(n-b.1A)/3.0;f 2g=1F+(q-b.1y)/3.0;b.2f(1I,1F,28,2g,n,q)};v.46=g(n,q,1c,2j,2r,2n){1c*=Z;f 34=2n?"3Y":"41";f 1j=n+(1V(2j)*1c)-1h;f 1U=q+(1W(2j)*1c)-1h;f 1L=n+(1V(2r)*1c)-1h;f 1S=q+(1W(2r)*1c)-1h;r(1j==1L&&!2n){1j+=0.4h}b.X.t({Q:34,x:n,y:q,1M:1c,1j:1j,1U:1U,1L:1L,1S:1S})};v.4b=g(n,q,11,Y){b.1v(n,q);b.T(n+11,q);b.T(n+11,q+Y);b.T(n,q+Y);b.1Y()};v.4c=g(n,q,11,Y){b.2l();b.1v(n,q);b.T(n+11,q);b.T(n+11,q+Y);b.T(n,q+Y);b.1Y();b.2d()};v.4d=g(n,q,11,Y){b.2l();b.1v(n,q);b.T(n+11,q);b.T(n+11,q+Y);b.T(n,q+Y);b.1Y();b.2c()};v.4f=g(2R,2S,2X,36){f 13=1X 1B("13");J 13};v.4g=g(2R,2S,37,2X,36,39){f 13=1X 1B("3a");13.2p=37;13.2t=39;13.1P.x=2R;13.1P.y=2S;J 13};v.4j=g(U,4k){f 1b,1a,1d,1g,1q,1u,1k,1s;f 3c=U.1x.C;f 3d=U.1x.B;U.1x.C=\'3b\';U.1x.B=\'3b\';f w=U.C;f h=U.B;U.1x.C=3c;U.1x.B=3d;r(F.1i==3){1b=F[1];1a=F[2];1q=1u=0;1k=1d=w;1s=1g=h}L r(F.1i==5){1b=F[1];1a=F[2];1d=F[3];1g=F[4];1q=1u=0;1k=w;1s=h}L r(F.1i==9){1q=F[1];1u=F[2];1k=F[3];1s=F[4];1b=F[5];1a=F[6];1d=F[7];1g=F[8]}L{4q"4r 4s 4t F"}f d=b.R(1b,1a);f 4u=1k/2;f 4v=1s/2;f 1m=[];f W=10;f H=10;1m.t(\' \',\' \',\' \');b.25.3F("5i",1m.21(""))};v.2d=g(1C){f G=[];f 5k=3M;f a=2K(1C?b.M:b.24);f E=a[0];f 1e=a[1]*b.3u;f W=10;f 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diff --git a/jquery.flot.js b/jquery.flot.js
new file mode 100644
index 0000000..cfa12c1
--- /dev/null
+++ b/jquery.flot.js
@@ -0,0 +1,1334 @@
+/* Javascript plotting library for jQuery, v. 0.1 */
+
+(function($) {
+ function Plot(target_, data_, options_) {
+ // data is on the form:
+ // [ series1 series2 ... ]
+ // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
+ // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label" }
+
+ function defaultTickFormatter(val) {
+ return "" + val;
+ }
+
+ var series = [];
+ var options = {
+ // the color theme used for graphs
+ colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
+ //colors: ["#edc240", "#ed4040", "#80ed40", "#40edd6", "#4048ed", "#9440ed", "#ed40d4"],
+ //45 colors: ["#edc240", "#ed4040", "#ed40c2", "#9740ed", "#406bed", "#40eded", "#40ed6b", "#97ed40"],
+ //scheme colors: ["#d18b2c", "#dba255", "#919733", "#c5cc6d", "#5b8385", "#adcbc1", "#af844f", "#ddb884", "#e8cfac"],
+ legend: {
+ show: true,
+ noColumns: 1, // number of colums in legend table
+ labelBoxBorderColor: "#ccc", // border color for the little label boxes
+ container: null, // container (as jQuery object) to put legend in, null means default on top of graph
+ position: "ne", // position of default legend container within plot
+ margin: 5 // distance from grid edge to default legend container within plot
+ },
+ xaxis: {
+ ticks: null, // either [1, 3] or [[1, "a"], 3]
+ noTicks: 5, // approximate number of ticks for auto-ticks
+ tickFormatter: defaultTickFormatter, // fn: number -> string
+ tickDecimals: null, // no. of decimals, null means auto
+ labelMargin: 3, // in pixels
+ min: null, // min. value to show, null means set automatically
+ max: null, // max. value to show, null means set automatically
+ autoscaleMargin: 0 // margin in % to add if auto-setting min/max
+ },
+ yaxis: {
+ noTicks: 5,
+ ticks: null,
+ tickFormatter: defaultTickFormatter,
+ labelMargin: 3,
+ min: null,
+ max: null,
+ autoscaleMargin: 0.02
+ },
+ points: {
+ show: false,
+ radius: 3,
+ lineWidth: 2, // in pixels
+ fill: true,
+ fillColor: "#ffffff"
+ },
+ lines: {
+ show: false,
+ lineWidth: 2, // in pixels
+ fill: false,
+ fillColor: null
+ },
+ bars: {
+ show: false,
+ lineWidth: 2, // in pixels
+ barWidth: 1, // in units of the x axis
+ fill: true,
+ fillColor: null
+ },
+ grid: {
+ color: "#545454", // primary color used for outline and labels
+ backgroundColor: null, // null for transparent, else color
+ tickColor: "#dddddd" // color used for the ticks
+ },
+ selection: {
+ mode: null, // one of null, "x", "y" or "xy"
+ color: "#e8cfac"
+ },
+ shadowSize: 4
+ };
+ var canvas = null, overlay = null;
+ var ctx = null, octx = null;
+ var target = target_;
+ var xaxis = {};
+ var yaxis = {};
+
+ var plotOffset = { left: 0, right: 0, top: 0, bottom: 0};
+ var labelMaxWidth = 0;
+ var labelMaxHeight = 0;
+ var canvasWidth = 0;
+ var canvasHeight = 0;
+ var plotWidth = 0;
+ var plotHeight = 0;
+ var hozScale = 0;
+ var vertScale = 0;
+
+
+ // initialize
+ series = parseData(data_);
+ parseOptions(options_);
+ fillInSeriesOptions();
+
+ constructCanvas();
+ bindEvents();
+ findDataRanges();
+ calculateRange(xaxis, options.xaxis);
+ extendXRangeIfNeededByBar();
+ calculateRange(yaxis, options.yaxis);
+ calculateTicks(xaxis, options.xaxis);
+ calculateTicks(yaxis, options.yaxis);
+ calculateSpacing();
+ draw();
+ insertLegend();
+
+ this.getCanvas = function() { return canvas; }
+ this.getPlotOffset = function() { return plotOffset; }
+
+ function parseData(d) {
+ var res = [];
+ for (var i = 0; i < d.length; ++i) {
+ var s;
+ if (d[i].data) {
+ s = {};
+ for (var v in d[i])
+ s[v] = d[i][v];
+ }
+ else {
+ s = { data: d[i] };
+ }
+ res.push(s);
+ }
+
+ return res;
+ }
+
+ function parseOptions(o) {
+ $.extend(true, options, o);
+ }
+
+ function constructCanvas() {
+ canvasWidth = target.width();
+ canvasHeight = target.height();
+ target.html(""); // clear target
+ target.css("position", "relative"); // for positioning labels and overlay
+
+ if (canvasWidth <= 0 || canvasHeight <= 0)
+ throw "Invalid dimensions for plot, width = " + canvasWidth + ", height = " + canvasHeight;
+
+ // the canvas
+ canvas = jQuery(' ').appendTo(target).get(0);
+ if (jQuery.browser.msie) // excanvas hack
+ canvas = window.G_vmlCanvasManager.initElement(canvas)
+ ctx = canvas.getContext("2d");
+
+ // overlay canvas for interactive features
+ overlay = jQuery(' ').appendTo(target).get(0);
+ if (jQuery.browser.msie) // excanvas hack
+ overlay = window.G_vmlCanvasManager.initElement(overlay)
+ octx = overlay.getContext("2d");
+ }
+
+ function bindEvents() {
+ if (options.selection.mode != null) {
+ $(overlay).mousedown(onMouseDown);
+ // FIXME: temp. work-around until jQuery bug 1871 is fixed
+ target.get(0).onmousemove = onMouseMove;
+ }
+ }
+
+ function findDataRanges() {
+ yaxis.datamin = xaxis.datamin = 0;
+ xaxis.datamax = yaxis.datamax = 1;
+
+ if (series.length == 0)
+ return;
+
+ // get datamin, datamax start values
+ var i, found = false;
+ for (i = 0; i < series.length; ++i) {
+ if (series[i].data.length > 0) {
+ xaxis.datamin = xaxis.datamax = series[i].data[0][0];
+ yaxis.datamin = yaxis.datamax = series[i].data[0][1];
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ return;
+
+ // then find real datamin, datamax
+ for (i = 0; i < series.length; ++i) {
+ var data = series[i].data;
+ for (var j = 0; j < data.length; ++j) {
+ var x = data[j][0];
+ var y = data[j][1];
+ if (x < xaxis.datamin)
+ xaxis.datamin = x;
+ else if (x > xaxis.datamax)
+ xaxis.datamax = x;
+ if (y < yaxis.datamin)
+ yaxis.datamin = y;
+ else if (y > yaxis.datamax)
+ yaxis.datamax = y;
+ }
+ }
+ }
+
+ function getTickSize(noTicks, min, max, decimals) {
+ var delta = (max - min) / noTicks;
+ var magn = getMagnitude(delta);
+ var norm = delta / magn; // norm is between 1.0 and 10.0
+
+ var tickSize = 1;
+ if (norm < 1.5)
+ tickSize = 1;
+ else if (norm < 2.25)
+ tickSize = 2;
+ else if (norm < 3)
+ tickSize = 2.5;
+ else if (norm < 7.5)
+ tickSize = 5;
+ else
+ tickSize = 10;
+
+ if (tickSize == 2.5 && decimals == 0)
+ tickSize = 2;
+
+ tickSize *= magn;
+ return tickSize;
+ }
+
+ function calculateRange(axis, axisOptions) {
+ var min = axisOptions.min != null ? axisOptions.min : axis.datamin;
+ var max = axisOptions.max != null ? axisOptions.max : axis.datamax;
+ var delta = max - min;
+
+ // check degenerate case
+ if (delta == 0.0) {
+ var widen;
+ if (max == 0.0)
+ widen = 1.0;
+ else
+ widen = 0.01;
+
+ axis.min = max - widen;
+ axis.max = max + widen;
+ }
+ else {
+ axis.tickSize = getTickSize(axisOptions.noTicks, min, max, axisOptions.tickDecimals);
+
+ // consider autoscaling
+ if (axisOptions.min == null) {
+ // first add in a little margin
+ var margin = axisOptions.autoscaleMargin;
+ if (margin != 0) {
+ min -= axis.tickSize * margin;
+ // make sure we don't go below zero if all
+ // values are positive
+ if (min < 0 && axis.datamin >= 0)
+ min = 0;
+
+ min = axis.tickSize * Math.floor(min / axis.tickSize);
+ }
+ }
+ if (axisOptions.max == null) {
+ var margin = axisOptions.autoscaleMargin;
+ if (margin != 0) {
+ max += axis.tickSize * margin;
+ if (max > 0 && axis.datamax <= 0)
+ max = 0;
+
+ max = axis.tickSize * Math.ceil(max / axis.tickSize);
+ }
+ }
+
+ axis.min = min;
+ axis.max = max;
+ }
+ }
+
+ function extendXRangeIfNeededByBar() {
+ if (options.xaxis.max == null) {
+ // great, we're autoscaling, check if we might need a bump
+
+ var newmax = xaxis.max;
+ for (var i = 0; i < series.length; ++i)
+ if (series[i].bars.show && series[i].bars.barWidth + xaxis.datamax > newmax)
+ newmax = xaxis.max + series[i].bars.barWidth;
+ xaxis.max = newmax;
+ }
+ }
+
+ function calculateTicks(axis, axisOptions) {
+ axis.ticks = [];
+
+ if (axisOptions.ticks) {
+ // user-supplied ticks, just copy them
+ for (var i = 0; i < axisOptions.ticks.length; ++i) {
+ var v, label;
+ var t = axisOptions.ticks[i];
+ if (typeof(t) == "object") {
+ v = t[0];
+ if (t.length > 1)
+ label = t[1];
+ else
+ label = axisOptions.tickFormatter(v);
+ }
+ else {
+ v = t;
+ label = axisOptions.tickFormatter(v);
+ }
+ axis.ticks[i] = { v: v, label: label };
+ }
+ }
+ else {
+ // round to nearest multiple of tick size
+ var start = axis.tickSize * Math.ceil(axis.min / axis.tickSize);
+ // then spew out all possible ticks
+ for (var i = 0; start + i * axis.tickSize <= axis.max; ++i) {
+ v = start + i * axis.tickSize;
+
+ // round (this is always needed to fix numerical instability)
+ var decimals = axisOptions.tickDecimals;
+ if (decimals == null)
+ decimals = 1 - Math.floor(Math.log(axis.tickSize) / Math.LN10);
+ if (decimals < 0)
+ decimals = 0;
+
+ v = v.toFixed(decimals);
+ axis.ticks.push({ v: v, label: axisOptions.tickFormatter(v) });
+ }
+ }
+ }
+
+ function calculateSpacing() {
+ // calculate spacing for labels, using the heuristic
+ // that the longest string is probably the one that takes
+ // up the most space
+ var i, max_label = "";
+ for (i = 0; i < yaxis.ticks.length; ++i) {
+ var l = yaxis.ticks[i].label.length;
+ if (l > max_label.length)
+ max_label = yaxis.ticks[i].label;
+ }
+
+ // measure it
+ var dummyDiv = $('' + max_label + '
').appendTo(target);
+ labelMaxWidth = dummyDiv.width();
+ labelMaxHeight = dummyDiv.height()
+ dummyDiv.remove();
+
+ var maxOutset = 2; // grid outline line width
+ if (options.points.show)
+ maxOutset = Math.max(maxOutset, options.points.radius + options.points.lineWidth/2);
+ for (i = 0; i < series.length; ++i) {
+ if (series[i].points.show)
+ maxOutset = Math.max(maxOutset, series[i].points.radius + series[i].points.lineWidth/2);
+ }
+
+ plotOffset.left = plotOffset.right = plotOffset.top = plotOffset.bottom = maxOutset;
+
+ plotOffset.left += labelMaxWidth + options.yaxis.labelMargin;
+ plotOffset.bottom += labelMaxHeight + options.xaxis.labelMargin;
+
+ plotWidth = canvasWidth - plotOffset.left - plotOffset.right;
+ plotHeight = canvasHeight - plotOffset.bottom - plotOffset.top;
+ hozScale = plotWidth / (xaxis.max - xaxis.min);
+ vertScale = plotHeight / (yaxis.max - yaxis.min);
+ }
+
+ function draw() {
+ drawGrid();
+ drawLabels();
+ for (var i = 0; i < series.length; i++) {
+ drawSeries(series[i]);
+ }
+ }
+
+ function translateHoz(x) {
+ return (x - xaxis.min) * hozScale;
+ }
+
+ function translateVert(y) {
+ return plotHeight - (y - yaxis.min) * vertScale;
+ }
+
+ function drawGrid() {
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+
+ // draw background, if any
+ if (options.grid.backgroundColor != null) {
+ ctx.fillStyle = options.grid.backgroundColor;
+ ctx.fillRect(0, 0, plotWidth, plotHeight);
+ }
+
+ // draw the inner grid
+ ctx.lineWidth = 1;
+ ctx.strokeStyle = options.grid.tickColor;
+ ctx.beginPath();
+ var i, v;
+ for (i = 0; i < xaxis.ticks.length; ++i) {
+ v = xaxis.ticks[i].v;
+ if (v == xaxis.min || v == xaxis.max)
+ continue; // skip those lying on the axes
+
+ ctx.moveTo(Math.floor(translateHoz(v)) + ctx.lineWidth/2, 0);
+ ctx.lineTo(Math.floor(translateHoz(v)) + ctx.lineWidth/2, plotHeight);
+ }
+
+ for (i = 0; i < yaxis.ticks.length; ++i) {
+ v = yaxis.ticks[i].v;
+ if (v == yaxis.min || v == yaxis.max)
+ continue;
+
+ ctx.moveTo(0, Math.floor(translateVert(v)) + ctx.lineWidth/2);
+ ctx.lineTo(plotWidth, Math.floor(translateVert(v)) + ctx.lineWidth/2);
+ }
+ ctx.stroke();
+
+ // draw outline
+ ctx.lineWidth = 2;
+ ctx.strokeStyle = options.grid.color;
+ ctx.lineJoin = "round";
+ ctx.strokeRect(ctx.lineWidth/2, ctx.lineWidth/2, plotWidth, plotHeight);
+ ctx.restore();
+ }
+
+ function drawLabels() {
+ var i;
+ var tick;
+ var html = '';
+ // calculate width for labels; to avoid measuring the
+ // widths of the labels, we construct fixed-size boxes and
+ // put the labels inside them, the fixed-size boxes are
+ // easy to mid-align
+ var noLabels = 0;
+ for (i = 0; i < xaxis.ticks.length; ++i) {
+ if (xaxis.ticks[i].label)
+ ++noLabels;
+ }
+ var xBoxWidth = plotWidth / noLabels;
+
+ // do the x-axis
+ for (i = 0; i < xaxis.ticks.length; ++i) {
+ tick = xaxis.ticks[i];
+ if (!tick.label)
+ continue;
+ html += '
' + tick.label + "
";
+ }
+
+ // do the y-axis
+ for (i = 0; i < yaxis.ticks.length; ++i) {
+ tick = yaxis.ticks[i];
+ if (!tick.label || tick.label.length == 0)
+ continue;
+ html += '
' + tick.label + "
";
+ }
+
+ html += '
'
+
+ target.append(html);
+ }
+
+ function fillInSeriesOptions() {
+ var i;
+
+ // collect what we already got of colors
+ var neededColors = series.length;
+ var usedColors = [];
+ var assignedColors = [];
+ for (i = 0; i < series.length; ++i) {
+ var sc = series[i].color;
+ if (sc != null) {
+ --neededColors;
+ if (typeof(sc) == "number")
+ assignedColors.push(sc);
+ else
+ usedColors.push(parseColor(series[i].color));
+ }
+ }
+
+ // we might need to generate more colors if higher indices
+ // are assigned
+ for (i = 0; i < assignedColors.length; ++i) {
+ neededColors = Math.max(neededColors, assignedColors[i] + 1);
+ }
+
+ // produce colors as needed
+ var colors = [];
+ var variation = 0;
+ i = 0;
+ while (colors.length < neededColors) {
+ var c;
+ if (options.colors.length == i) // check degenerate case
+ c = new Color(100, 100, 100);
+ else
+ c = parseColor(options.colors[i]);
+
+ // vary color if needed
+ var sign = variation % 2 == 0 ? -1 : 1;
+ var factor = 1 + sign * Math.ceil(variation / 2) * 0.2;
+ c.scale(factor, factor, factor);
+
+ // FIXME: if we're getting to close to something else,
+ // we should probably skip this one
+ colors.push(c);
+
+ ++i;
+ if (i >= options.colors.length) {
+ i = 0;
+ ++variation;
+ }
+ }
+
+ // fill in the options
+ var colori = 0;
+ for (i = 0; i < series.length; ++i) {
+ var s = series[i];
+
+ // assign colors
+ if (s.color == null) {
+ s.color = colors[colori].toString();
+ ++colori;
+ }
+ else if (typeof(s.color) == "number")
+ s.color = colors[s.color].toString();
+
+ // copy the rest
+ s.lines = $.extend(true, {}, options.lines, s.lines);
+ s.points = $.extend(true, {}, options.points, s.points);
+ s.bars = $.extend(true, {}, options.bars, s.bars);
+ if (!s.shadowSize)
+ s.shadowSize = options.shadowSize;
+ }
+ }
+
+ function drawSeries(series) {
+ if (series.lines.show || (!series.bars.show && !series.points.show))
+ drawSeriesLines(series);
+ if (series.bars.show)
+ drawSeriesBars(series);
+ if (series.points.show)
+ drawSeriesPoints(series);
+ }
+
+ function drawSeriesLines(series) {
+ function plotLine(data, offset) {
+ if (data.length < 2)
+ return;
+
+ var prevx = translateHoz(data[0][0]),
+ prevy = translateVert(data[0][1]) + offset;
+
+ ctx.beginPath();
+ ctx.moveTo(prevx, prevy);
+ for (var i = 0; i < data.length - 1; ++i) {
+ var x1 = data[i][0], y1 = data[i][1],
+ x2 = data[i+1][0], y2 = data[i+1][1];
+
+ // clip with ymin
+ if (y1 <= y2 && y1 < yaxis.min) {
+ if (y2 < yaxis.min)
+ continue; // line segment is outside
+ // compute new intersection point
+ x1 = (yaxis.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = yaxis.min;
+ }
+ else if (y2 <= y1 && y2 < yaxis.min) {
+ if (y1 < yaxis.min)
+ continue;
+ x2 = (yaxis.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = yaxis.min;
+ }
+
+ // clip with ymax
+ if (y1 >= y2 && y1 > yaxis.max) {
+ if (y2 > yaxis.max)
+ continue;
+ x1 = (yaxis.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = yaxis.max;
+ }
+ else if (y2 >= y1 && y2 > yaxis.max) {
+ if (y1 > yaxis.max)
+ continue;
+ x2 = (yaxis.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = yaxis.max;
+ }
+
+ // clip with xmin
+ if (x1 <= x2 && x1 < xaxis.min) {
+ if (x2 < xaxis.min)
+ continue;
+ y1 = (xaxis.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = xaxis.min;
+ }
+ else if (x2 <= x1 && x2 < xaxis.min) {
+ if (x1 < xaxis.min)
+ continue;
+ y2 = (xaxis.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = xaxis.min;
+ }
+
+ // clip with xmax
+ if (x1 >= x2 && x1 > xaxis.max) {
+ if (x2 > xaxis.max)
+ continue;
+ y1 = (xaxis.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = xaxis.max;
+ }
+ else if (x2 >= x1 && x2 > xaxis.max) {
+ if (x1 > xaxis.max)
+ continue;
+ y2 = (xaxis.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = xaxis.max;
+ }
+
+ if (prevx != translateHoz(x1) || prevy != translateVert(y1) + offset)
+ ctx.moveTo(translateHoz(x1), translateVert(y1) + offset);
+
+ prevx = translateHoz(x2);
+ prevy = translateVert(y2) + offset;
+ ctx.lineTo(prevx, prevy);
+ }
+ ctx.stroke();
+ }
+
+ function plotLineArea(data) {
+ if (data.length < 2)
+ return;
+
+ var bottom = Math.min(Math.max(0, yaxis.min), yaxis.max);
+ var top, lastX = 0;
+
+ var first = true;
+
+ ctx.beginPath();
+ for (var i = 0; i < data.length - 1; ++i) {
+ var x1 = data[i][0], y1 = data[i][1],
+ x2 = data[i+1][0], y2 = data[i+1][1];
+
+ // clip x values
+
+ // clip with xmin
+ if (x1 <= x2 && x1 < xaxis.min) {
+ if (x2 < xaxis.min)
+ continue;
+ y1 = (xaxis.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = xaxis.min;
+ }
+ else if (x2 <= x1 && x2 < xaxis.min) {
+ if (x1 < xaxis.min)
+ continue;
+ y2 = (xaxis.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = xaxis.min;
+ }
+
+ // clip with xmax
+ if (x1 >= x2 && x1 > xaxis.max) {
+ if (x2 > xaxis.max)
+ continue;
+ y1 = (xaxis.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = xaxis.max;
+ }
+ else if (x2 >= x1 && x2 > xaxis.max) {
+ if (x1 > xaxis.max)
+ continue;
+ y2 = (xaxis.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = xaxis.max;
+ }
+
+ if (first) {
+ ctx.moveTo(translateHoz(x1), translateVert(bottom));
+ first = false;
+ }
+
+ // now first check the case where both is outside
+ if (y1 >= yaxis.max && y2 >= yaxis.max) {
+ ctx.lineTo(translateHoz(x1), translateVert(yaxis.max));
+ ctx.lineTo(translateHoz(x2), translateVert(yaxis.max));
+ continue;
+ }
+ else if (y1 <= yaxis.min && y2 <= yaxis.min) {
+ ctx.lineTo(translateHoz(x1), translateVert(yaxis.min));
+ ctx.lineTo(translateHoz(x2), translateVert(yaxis.min));
+ continue;
+ }
+
+ // else it's a bit more complicated, there might
+ // be two rectangles and two triangles we need to fill
+ // in; to find these keep track of the current x values
+ var x1old = x1, x2old = x2;
+
+ // and clip the y values, without shortcutting
+
+ // clip with ymin
+ if (y1 <= y2 && y1 < yaxis.min && y2 >= yaxis.min) {
+ x1 = (yaxis.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = yaxis.min;
+ }
+ else if (y2 <= y1 && y2 < yaxis.min && y1 >= yaxis.min) {
+ x2 = (yaxis.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = yaxis.min;
+ }
+
+ // clip with ymax
+ if (y1 >= y2 && y1 > yaxis.max && y2 <= yaxis.max) {
+ x1 = (yaxis.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = yaxis.max;
+ }
+ else if (y2 >= y1 && y2 > yaxis.max && y1 <= yaxis.max) {
+ x2 = (yaxis.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = yaxis.max;
+ }
+
+
+ // if the x value was changed we got a rectangle
+ // to fill
+ if (x1 != x1old) {
+ if (y1 <= yaxis.min)
+ top = yaxis.min;
+ else
+ top = yaxis.max;
+
+ ctx.lineTo(translateHoz(x1old), translateVert(top));
+ ctx.lineTo(translateHoz(x1), translateVert(top));
+ }
+
+ // fill the triangles
+ ctx.lineTo(translateHoz(x1), translateVert(y1));
+ ctx.lineTo(translateHoz(x2), translateVert(y2));
+
+ // fill the other rectangle if it's there
+ if (x2 != x2old) {
+ if (y2 <= yaxis.min)
+ top = yaxis.min;
+ else
+ top = yaxis.max;
+
+ ctx.lineTo(translateHoz(x2old), translateVert(top));
+ ctx.lineTo(translateHoz(x2), translateVert(top));
+ }
+
+ lastX = Math.max(x2, x2old);
+ }
+ /*
+ ctx.beginPath();
+ ctx.moveTo(translateHoz(data[0][0]), translateVert(0));
+ for (var i = 0; i < data.length; i++) {
+ ctx.lineTo(translateHoz(data[i][0]), translateVert(data[i][1]));
+ }
+ ctx.lineTo(translateHoz(data[data.length - 1][0]), translateVert(0));*/
+ ctx.lineTo(translateHoz(lastX), translateVert(bottom));
+ ctx.fill();
+ }
+
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+ ctx.lineJoin = "round";
+
+ var lw = series.lines.lineWidth;
+ var sw = series.shadowSize;
+ // FIXME: consider another form of shadow when filling is turned on
+ if (sw > 0) {
+ // draw shadow in two steps
+ ctx.lineWidth = sw / 2;
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
+ plotLine(series.data, lw/2 + sw/2 + ctx.lineWidth/2);
+
+ ctx.lineWidth = sw / 2;
+ ctx.strokeStyle = "rgba(0,0,0,0.2)";
+ plotLine(series.data, lw/2 + ctx.lineWidth/2);
+ }
+
+ ctx.lineWidth = lw;
+ ctx.strokeStyle = series.color;
+ if (series.lines.fill) {
+ ctx.fillStyle = series.lines.fillColor != null ? series.lines.fillColor : parseColor(series.color).scale(null, null, null, 0.4).toString();
+ plotLineArea(series.data, 0);
+ }
+
+ plotLine(series.data, 0);
+ ctx.restore();
+ }
+
+ function drawSeriesPoints(series) {
+ function plotPoints(data, radius, fill) {
+ for (var i = 0; i < data.length; ++i) {
+ var x = data[i][0], y = data[i][1];
+ if (x < xaxis.min || x > xaxis.max || y < yaxis.min || y > yaxis.max)
+ continue;
+
+ ctx.beginPath();
+ ctx.arc(translateHoz(x), translateVert(y), radius, 0, 2 * Math.PI, true);
+ if (fill)
+ ctx.fill();
+ ctx.stroke();
+ }
+ }
+
+ function plotPointShadows(data, offset, radius) {
+ for (var i = 0; i < data.length; ++i) {
+ var x = data[i][0], y = data[i][1];
+ if (x < xaxis.min || x > xaxis.max || y < yaxis.min || y > yaxis.max)
+ continue;
+ ctx.beginPath();
+ ctx.arc(translateHoz(x), translateVert(y) + offset, radius, 0, Math.PI, false);
+ ctx.stroke();
+ }
+ }
+
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+
+ var lw = series.lines.lineWidth;
+ var sw = series.shadowSize;
+ if (sw > 0) {
+ // draw shadow in two steps
+ ctx.lineWidth = sw / 2;
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
+ plotPointShadows(series.data, sw/2 + ctx.lineWidth/2, series.points.radius);
+
+ ctx.lineWidth = sw / 2;
+ ctx.strokeStyle = "rgba(0,0,0,0.2)";
+ plotPointShadows(series.data, ctx.lineWidth/2, series.points.radius);
+ }
+
+ ctx.lineWidth = series.points.lineWidth;
+ ctx.strokeStyle = series.color;
+ ctx.fillStyle = series.points.fillColor != null ? series.points.fillColor : series.color;
+ plotPoints(series.data, series.points.radius, series.points.fill);
+ ctx.restore();
+ }
+
+ function drawSeriesBars(series) {
+ function plotBars(data, barWidth, offset, fill) {
+ if (data.length < 2)
+ return;
+
+ for (var i = 0; i < data.length; i++) {
+ var x = data[i][0], y = data[i][1];
+ var drawLeft = true, drawTop = true, drawRight = true;
+ var left = x, right = x + barWidth, bottom = 0, top = y;
+
+ if (right < xaxis.min || left > xaxis.max || top < yaxis.min || bottom > yaxis.max)
+ continue;
+
+ // clip
+ if (left < xaxis.min) {
+ left = xaxis.min;
+ drawLeft = false;
+ }
+
+ if (right > xaxis.max) {
+ right = xaxis.max;
+ drawRight = false;
+ }
+
+ if (bottom < yaxis.min)
+ bottom = yaxis.min;
+
+ if (top > yaxis.max) {
+ top = yaxis.max;
+ drawTop = false;
+ }
+
+ // fill the bar
+ if (fill) {
+ ctx.beginPath();
+ ctx.moveTo(translateHoz(left), translateVert(bottom) + offset);
+ ctx.lineTo(translateHoz(left), translateVert(top) + offset);
+ ctx.lineTo(translateHoz(right), translateVert(top) + offset);
+ ctx.lineTo(translateHoz(right), translateVert(bottom) + offset);
+ ctx.fill();
+ }
+
+ // draw outline
+ if (drawLeft || drawRight || drawTop) {
+ ctx.beginPath();
+ ctx.moveTo(translateHoz(left), translateVert(bottom) + offset);
+ if (drawLeft)
+ ctx.lineTo(translateHoz(left), translateVert(top) + offset);
+ else
+ ctx.moveTo(translateHoz(left), translateVert(top) + offset);
+
+ if (drawTop)
+ ctx.lineTo(translateHoz(right), translateVert(top) + offset);
+ else
+ ctx.moveTo(translateHoz(right), translateVert(top) + offset);
+ if (drawRight)
+ ctx.lineTo(translateHoz(right), translateVert(bottom) + offset);
+ else
+ ctx.moveTo(translateHoz(right), translateVert(bottom) + offset);
+ ctx.stroke();
+ }
+ }
+ }
+
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+ ctx.lineJoin = "round";
+
+ var bw = series.bars.barWidth;
+ var lw = Math.min(series.bars.lineWidth, bw);
+ // FIXME: figure out a way to add shadows
+ /*
+ var sw = series.shadowSize;
+ if (sw > 0) {
+ // draw shadow in two steps
+ ctx.lineWidth = sw / 2;
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
+ plotBars(series.data, bw, lw/2 + sw/2 + ctx.lineWidth/2, false);
+
+ ctx.lineWidth = sw / 2;
+ ctx.strokeStyle = "rgba(0,0,0,0.2)";
+ plotBars(series.data, bw, lw/2 + ctx.lineWidth/2, false);
+ }*/
+
+ ctx.lineWidth = lw;
+ ctx.strokeStyle = series.color;
+ if (series.bars.fill) {
+ ctx.fillStyle = series.bars.fillColor != null ? series.bars.fillColor : parseColor(series.color).scale(null, null, null, 0.4).toString();
+ }
+
+ plotBars(series.data, bw, 0, series.bars.fill);
+ ctx.restore();
+ }
+
+ function insertLegend() {
+ if (!options.legend.show)
+ return;
+
+ var fragments = [];
+ var rowStarted = false;
+ for (i = 0; i < series.length; ++i) {
+ if (!series[i].label)
+ continue;
+
+ if (i % options.legend.noColumns == 0) {
+ if (rowStarted)
+ fragments.push('')
+ fragments.push('');
+ rowStarted = true;
+ }
+
+ fragments.push(
+ ' ' +
+ '' + series[i].label + ' ');
+ }
+ if (rowStarted)
+ fragments.push(' ');
+
+ if (fragments.length > 0) {
+ var table = ' ' + fragments.join("") + '
';
+ if (options.legend.container != null)
+ options.legend.container.append(table);
+ else {
+ var pos = "";
+ var p = options.legend.position, m = options.legend.margin;
+ if (p.charAt(0) == "n")
+ pos += 'top:' + (m + plotOffset.top) + 'px;';
+ else if (p.charAt(0) == "s")
+ pos += 'bottom:' + (m + plotOffset.bottom) + 'px;';
+ if (p.charAt(1) == "e")
+ pos += 'right:' + (m + plotOffset.right) + 'px;';
+ else if (p.charAt(1) == "w")
+ pos += 'left:' + (m + plotOffset.bottom) + 'px;';
+ target.append('' + table + '
')
+ }
+ }
+ }
+
+ var lastMousePos = { pageX: null, pageY: null };
+ var selection = { first: { x: -1, y: -1}, second: { x: -1, y: -1} };
+ var prevSelection = null;
+ var selectionInterval = null;
+
+ function onMouseMove(e) {
+ // FIXME: temp. work-around until jQuery bug 1871 is fixed
+ var e = e || window.event;
+ var de = document.documentElement;
+ var b = document.body;
+ if (e.pageX == null && e.clientX != null) {
+ var de = document.documentElement, b = document.body;
+ lastMousePos.pageX = e.clientX + (de && de.scrollLeft || b.scrollLeft || 0);
+ lastMousePos.pageY = e.clientY + (de && de.scrollTop || b.scrollTop || 0);
+ }
+ else {
+ lastMousePos.pageX = e.pageX;
+ lastMousePos.pageY = e.pageY;
+ }
+ }
+
+ function onMouseDown(e) {
+ if (e.which != 1) // only accept left-click
+ return;
+
+ setSelectionPos(selection.first, e);
+
+ if (selectionInterval != null)
+ clearInterval(selectionInterval);
+ lastMousePos.pageX = null;
+ selectionInterval = setInterval(updateSelectionOnMouseMove, 200);
+ $(document).one("mouseup", onSelectionMouseUp);
+ }
+
+ function triggerSelectedEvent() {
+ var x1, x2, y1, y2;
+ if (selection.first.x <= selection.second.x) {
+ x1 = selection.first.x;
+ x2 = selection.second.x;
+ }
+ else {
+ x1 = selection.second.x;
+ x2 = selection.first.x;
+ }
+
+ if (selection.first.y >= selection.second.y) {
+ y1 = selection.first.y;
+ y2 = selection.second.y;
+ }
+ else {
+ y1 = selection.second.y;
+ y2 = selection.first.y;
+ }
+
+ x1 = xaxis.min + x1 / hozScale;
+ x2 = xaxis.min + x2 / hozScale;
+
+ y1 = yaxis.max - y1 / vertScale;
+ y2 = yaxis.max - y2 / vertScale;
+
+ target.trigger("selected", [ { x1: x1, y1: y1, x2: x2, y2: y2 } ]);
+ }
+
+ function onSelectionMouseUp(e) {
+ if (selectionInterval != null) {
+ clearInterval(selectionInterval);
+ selectionInterval = null;
+ }
+
+ setSelectionPos(selection.second, e);
+ clearSelection();
+ if (!selectionIsSane() || e.which != 1)
+ return;
+
+ drawSelection();
+ triggerSelectedEvent();
+
+ return false;
+ }
+
+ function setSelectionPos(pos, e) {
+ var offset = $(overlay).offset()
+ if (options.selection.mode == "y") {
+ if (pos == selection.first)
+ pos.x = 0;
+ else
+ pos.x = plotWidth;
+ }
+ else {
+ pos.x = e.pageX - offset.left - plotOffset.left;
+ pos.x = Math.min(Math.max(0, pos.x), plotWidth);
+ }
+
+ if (options.selection.mode == "x") {
+ if (pos == selection.first)
+ pos.y = 0;
+ else
+ pos.y = plotHeight;
+ }
+ else {
+ pos.y = e.pageY - offset.top - plotOffset.top;
+ pos.y = Math.min(Math.max(0, pos.y), plotHeight);
+ }
+ }
+
+ function updateSelectionOnMouseMove() {
+ if (lastMousePos.pageX == null)
+ return;
+
+ setSelectionPos(selection.second, lastMousePos);
+ clearSelection();
+ if (selectionIsSane())
+ drawSelection();
+ }
+
+ function clearSelection() {
+ if (prevSelection == null)
+ return;
+
+ var x = Math.min(prevSelection.first.x, prevSelection.second.x),
+ y = Math.min(prevSelection.first.y, prevSelection.second.y),
+ w = Math.abs(prevSelection.second.x - prevSelection.first.x),
+ h = Math.abs(prevSelection.second.y - prevSelection.first.y);
+
+ octx.clearRect(x + plotOffset.left - octx.lineWidth,
+ y + plotOffset.top - octx.lineWidth,
+ w + octx.lineWidth*2,
+ h + octx.lineWidth*2);
+
+ prevSelection = null;
+ }
+
+ this.clearSelection = clearSelection;
+
+ this.setSelection = function(area) {
+ clearSelection();
+
+ if (options.selection.mode == "x") {
+ selection.first.y = 0;
+ selection.second.y = plotHeight;
+ }
+ else {
+ selection.first.y = (yaxis.max - area.y1) * vertScale
+ selection.second.y = (yaxis.max - area.y2) * vertScale
+ }
+ if (options.selection.mode == "y") {
+ selection.first.x = 0;
+ selection.second.x = plotWidth;
+ }
+ else {
+ selection.first.x = (area.x1 - xaxis.min) * hozScale
+ selection.second.x = (area.x2 - xaxis.min) * hozScale
+ }
+
+ drawSelection();
+ triggerSelectedEvent();
+ }
+
+ function drawSelection() {
+ if (prevSelection != null
+ && selection.first.x == prevSelection.first.x
+ && selection.first.y == prevSelection.first.y
+ && selection.second.x == prevSelection.second.x
+ && selection.second.y == prevSelection.second.y)
+ return;
+
+ octx.strokeStyle = parseColor(options.selection.color).scale(null, null, null, 0.8).toString();
+ octx.lineWidth = 1;
+ ctx.lineJoin = "round";
+ octx.fillStyle = parseColor(options.selection.color).scale(null, null, null, 0.4).toString();
+
+ prevSelection = { first: { x: selection.first.x,
+ y: selection.first.y },
+ second: { x: selection.second.x,
+ y: selection.second.y } };
+
+ var x = Math.min(selection.first.x, selection.second.x),
+ y = Math.min(selection.first.y, selection.second.y),
+ w = Math.abs(selection.second.x - selection.first.x),
+ h = Math.abs(selection.second.y - selection.first.y);
+
+ octx.fillRect(x + plotOffset.left, y + plotOffset.top, w, h);
+ octx.strokeRect(x + plotOffset.left, y + plotOffset.top, w, h);
+ }
+
+ function selectionIsSane() {
+ var minSize = 5;
+ return Math.abs(selection.second.x - selection.first.x) >= minSize &&
+ Math.abs(selection.second.y - selection.first.y) >= minSize;
+ }
+ }
+
+ $.plot = function(target, data, options) {
+ var plot = new Plot(target, data, options);
+ /*var t0 = new Date();
+ var t1 = new Date();
+ var tstr = "time used (msecs): " + (t1.getTime() - t0.getTime())
+ if (window.console)
+ console.log(tstr);
+ else
+ alert(tstr);*/
+ return plot;
+ };
+
+ /* FIXME: delete
+ function drawLine(ctx, x1, y1, x2, y2) {
+ ctx.beginPath();
+ ctx.moveTo(x1, y1);
+ ctx.lineTo(x2, y2);
+ ctx.stroke();
+ }
+ */
+ function getMagnitude(x) {
+ return Math.pow(10, Math.floor(Math.log(x) / Math.LN10));
+ }
+
+ // color helpers, inspiration from the jquery color animation
+ // plugin by John Resig
+ function Color (r, g, b, a) {
+ this.r = r != null ? r: 0;
+ this.g = g != null ? g: 0;
+ this.b = b != null ? b: 0;
+ this.a = a != null ? a: 1.0;
+
+ this.toString = function() {
+ if (this.a >= 1.0)
+ return "rgb(" + [
+ this.r, this.g, this.b
+ ].join(",") + ")";
+ else
+ return "rgba(" + [
+ this.r, this.g, this.b, this.a
+ ].join(",") + ")";
+ }
+
+ this.scale = function(rf, gf, bf, af) {
+ if (rf != null)
+ this.r *= rf;
+ if (gf != null)
+ this.g *= gf;
+ if (bf != null)
+ this.b *= bf;
+ if (af != null)
+ this.a *= af;
+ return this.normalize();
+ }
+
+ this.adjust = function(rd, gd, bd, ad) {
+ if (rd != null)
+ this.r += rd;
+ if (gd != null)
+ this.g += gd;
+ if (bd != null)
+ this.b += bd;
+ if (ad != null)
+ this.a += ad;
+ return this.normalize();
+ }
+
+ this.clone = function() {
+ return new Color(this.r, this.b, this.g, this.a);
+ }
+
+ this.normalize = function() {
+ this.r = Math.max(Math.min(parseInt(this.r), 255), 0);
+ this.g = Math.max(Math.min(parseInt(this.g), 255), 0);
+ this.b = Math.max(Math.min(parseInt(this.b), 255), 0);
+ this.a = Math.max(Math.min(this.a, 1), 0);
+ return this;
+ }
+
+ this.normalize();
+ }
+
+ var lookupColors = {
+ aqua:[0,255,255],
+ azure:[240,255,255],
+ beige:[245,245,220],
+ black:[0,0,0],
+ blue:[0,0,255],
+ brown:[165,42,42],
+ cyan:[0,255,255],
+ darkblue:[0,0,139],
+ darkcyan:[0,139,139],
+ darkgrey:[169,169,169],
+ darkgreen:[0,100,0],
+ darkkhaki:[189,183,107],
+ darkmagenta:[139,0,139],
+ darkolivegreen:[85,107,47],
+ darkorange:[255,140,0],
+ darkorchid:[153,50,204],
+ darkred:[139,0,0],
+ darksalmon:[233,150,122],
+ darkviolet:[148,0,211],
+ fuchsia:[255,0,255],
+ gold:[255,215,0],
+ green:[0,128,0],
+ indigo:[75,0,130],
+ khaki:[240,230,140],
+ lightblue:[173,216,230],
+ lightcyan:[224,255,255],
+ lightgreen:[144,238,144],
+ lightgrey:[211,211,211],
+ lightpink:[255,182,193],
+ lightyellow:[255,255,224],
+ lime:[0,255,0],
+ magenta:[255,0,255],
+ maroon:[128,0,0],
+ navy:[0,0,128],
+ olive:[128,128,0],
+ orange:[255,165,0],
+ pink:[255,192,203],
+ purple:[128,0,128],
+ violet:[128,0,128],
+ red:[255,0,0],
+ silver:[192,192,192],
+ white:[255,255,255],
+ yellow:[255,255,0]
+ };
+
+ // parse string looking for color tuples, returns Color
+ function parseColor(str) {
+ // Some named colors to work with
+ // From Interface by Stefan Petre
+ // http://interface.eyecon.ro/
+
+ var result;
+
+ // Look for rgb(num,num,num)
+ if (result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))
+ return new Color(parseInt(result[1]), parseInt(result[2]), parseInt(result[3]));
+
+ // Look for rgba(num,num,num,num)
+ if (result = /rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))
+ return new Color(parseInt(result[1]), parseInt(result[2]), parseInt(result[3]), parseFloat(result[4]));
+
+ // Look for rgb(num%,num%,num%)
+ if (result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))
+ return new Color(parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55);
+
+ // Look for rgba(num%,num%,num%,num)
+ if (result = /rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))
+ return new Color(parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55, parseFloat(result[4]));
+
+ // Look for #a0b1c2
+ if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))
+ return new Color(parseInt(result[1],16), parseInt(result[2],16), parseInt(result[3],16));
+
+ // Look for #fff
+ if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))
+ return new Color(parseInt(result[1]+result[1],16), parseInt(result[2]+result[2],16), parseInt(result[3]+result[3],16));
+
+ // Otherwise, we're most likely dealing with a named color
+ var name = jQuery.trim(str).toLowerCase();
+ if (name == "transparent")
+ return new Color(0, 0, 0, 0);
+ else {
+ result = lookupColors[name];
+ return new Color(result[0], result[1], result[2]);
+ }
+ }
+
+})(jQuery);