The way in which xaxes/yaxes inherit options from xaxis/yaxis resulted
in a minor bug, where tickColor defaulted to the xaxis/yaxis color
instead of the color for its axis. Fixed by applying the default before
extending the per-axis options, resolving #984.
There's still some questionable behavior here; this section should be
revisited for 0.9, especially with an eye towards removing some of the
code that only exists for backwards-compatibility.
This resolves#991, replacing the earlier temporary patch. It takes
advantage of the fact that line-height can take the form of a unit-less
integer, in which case it mirrors the font-size, even when it is
something abstract, like 'smaller'. We can then read the dummy
element's height to learn the effective font-size.
The purpose of the stylesheet hack was to provide a default without
having to use inline styles on containers. We can do this much more
neatly by instead just giving the inline styles to a parent container,
leaving users free to customize the children.
Add an extra pixel to ensure that the lines cleanly join both top and
bottom ticks. Also apply the sub-pixel offset only in the necessary
direction, so the lines don't start a pixel off from where they should.
The axis color now controls the color of the axis line, instead of its
ticks and labels, while the tickColor controls the tick color. This
makes a little more sense and provides the minor feature of being able
to change the axis line color separately from that of its ticks. Pull
request #917 ought to be easier to merge now, too.
Plugins are re-initialized with each re-plot (which may not be the right
thing to do, but that's how it works for now). The previous approach of
saving references to the original Canvas functions therefore broke,
since the second time around we'd get a reference to our new function.
Instead we hold those references as globals within the plugin, and only
set them once.
This whole idea of replacing prototype functions is, now that I step
back and look at it, really awful. This needs to be changed ASAP to
something less ridiculous.
This allows us to reuse the canvas elements without having to retain the
rest of the Canvas object, which should really be reset when the plot is
reconstructed. It's also a little simpler, and the Canvas constructor
just feels like the right place for this code.
The tickLabel class is deprecated in favor of flot-tick-label, but we'll
continue to use it until the release of version 1.0.0, for
backwards-compatibility.
Tweaked the description to indicate that we no longer combine single
slices into 'other', and reduced the threshold from 10% to 5% to
encourage more slices to combine in the demo.
Previously, if the selected area was very small, the selection
rectangle would not be displayed. This commit adds an "alwaysShow"
option so that, when true, the selection rectangle will always be
displayed. When the selected area is very small, the selection
rectangle will become a line.
This commit adds an option for the shape of the corners of the
selection rectangle. By default the shape is set to "round" (the
previous setting for lineJoin). The other options are "bevel" and
"miter".
Previously the cache was divided only by layer, with entries keyed on a
string built from the text and style. Now the style has its own tier in
the cache, i.e. layers > styles > text > info.
This introduces some complexity, since the nested for loops are ugly,
but at the same time we avoid having to create the cache-key strings.
More importantly it solves the problem of uniqueness that exists when we
try to join strings that may contain arbitrary text. It also allows a
further optimization in the canvas plugin, which can now set text style
and color just once per distinct style, instead of with every string.
This lets users 'namespace' text more naturally, i.e. placing x-axis
labels in a different container from y-axis labels, providing more
flexibility when it comes to styling and interactivity.
Internally the text cache now has a second tier: layers > text > info.
The getTextInfo method previously added new text to the top-level
container when measuring it. Now it adds the text to the text layer,
just as it will be when rendered, so that parent-child CSS rules can
resolve correctly.
This also avoids having to safe a reference to the top-level container,
since it wasn't used anywhere else.
Every cache element now contains the actual text element instead of just
its HTML, plus a flag indicating whether it is visible. The addText and
removeText methods control the state of this flag, and the render method
uses it to manage elements within the text container. So where we
previously used drawText to actually render text, now we add each string
once, then let the render method take care of drawing them as necessary.
This dramatically improves performance by eliminating the need to clear
and re-populate HTML text on every drawing cycle. Since the elements
are now static between add/remove calls, this also allows users to add
interactivity, as they could in 0.7. Finally, it eliminates the need
for a separate 'hot' cache.
I also removed the unnecessary 'dimensions' object; it's easier and
faster to store the width and height at the top level of the info
object.