Added first version

git-svn-id: https://flot.googlecode.com/svn/trunk@2 1e0a6537-2640-0410-bfb7-f154510ff394
pull/1/head v0.1.0
olau@iola.dk 19 years ago
parent d68d160099
commit 87390ae7fe

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To be filled in...

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About
-----
Flot is a Javascript plotting library for jQuery. Read more at the
website:
http://code.google.com/p/flot/
Take a look at the examples linked from above, they should give a good
impression of what Flot can do.
Installation
------------
Just include the Javascript file after you've included jQuery. Note that you
need to download a version of Excanvas (I currently suggest you take
the one on the Flot homepage as it contains a bugfix for drawing
filled shapes) which is canvas emulation on Internet Explorer. And
don't worry, the emulation is otherwise working fine.
You can include the excanvas script like this:
<!--[if IE]><script language="javascript" type="text/javascript" src="excanvas.js"></script><![endif]-->
Also note that you need at least jQuery 1.2.1.
Basic usage
-----------
Create a placeholder div to put the graph in:
<div id="placeholder"></div>
You need to set the width and height of this div, otherwise the plot
library doesn't know how to scale the graph. You can do it inline or
with an external stylesheet.
Then on document ready, run the plot function:
$.plot($("#placeholder"), data, options);
Here, data is an array of data series and options is an object with
settings if you want to customize the plot. Take a look at the
examples for some ideas of what to put in or look at the reference
in the file "API.txt".
The plot function immediately draws the chart and then returns a Plot
object with a couple of methods.
What's with the name?
---------------------
Well, "Flot" is like "Plot".
And if you look up "flot" in a Danish-to-English dictionary, some up
the words that come up are "good-looking", "attractive", "stylish",
"smart", "impressive", "extravagant". One of the main goals with Flot
is pretty looks.

37
TODO

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These are mostly ideas, that they're written down here is no guarantee
that they'll ever be done. If you want something done, feel free to
say why or come up with a patch. :-)
support segmented lines
- put in null value to signify a break in the data set
grid configuration
- how ticks look like
- (handling of 1/2 linewidth hack in grid?)
selection
- user should be able to cancel selection with escape
- select points
interactive zooming
- convenience zoom(x1, y1, x2, y2)? and zoomOut() (via zoom stack)?
- auto-zoom mode?
- auto-margin
handling time data
- dataformat
- axis adjustment
- tick generation
support for highlighting stuff
- lines
- points
legend
- interactive auto-highlight of graph?
interactive hot points
- fire event with value
interactive hover over lines
- fire event with graph id

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Flot Examples</title>
<link href="layout.css" rel="stylesheet" type="text/css"></link>
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
</head>
<body>
<h1>Flot Examples</h1>
<div id="placeholder" style="width:600px;height:300px;"></div>
<p>Simple example. You don't need to specify much to get an
attractive look. Put in a placeholder, make sure you set its
dimensions (otherwise the plot library will barf) and call the
plot function with the data. The axes are automatically
scaled.</p>
<script id="source" language="javascript" type="text/javascript">
$(function () {
var d1 = [];
for (var i = 0; i < 14; i += 0.5)
d1.push([i, Math.sin(i)]);
var d2 = [[0, 3], [4, 8], [8, 5], [9, 13]];
$.plot($("#placeholder"), [ d1, d2 ]);
});
</script>
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Flot Examples</title>
<link href="layout.css" rel="stylesheet" type="text/css"></link>
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
</head>
<body>
<h1>Flot Examples</h1>
<div id="placeholder" style="width:600px;height:300px"></div>
<p>Flot supports lines, points, filled areas, bars and any
combinations of these, in the same plot and even on the same data
series.</p>
<script id="source" language="javascript" type="text/javascript">
$(function () {
var d1 = [];
for (var i = 0; i < 14; i += 0.5)
d1.push([i, Math.sin(i)]);
var d2 = [[0, 3], [4, 8], [8, 5], [9, 13]];
var d3 = [];
for (var i = 0; i < 14; i += 0.5)
d3.push([i, Math.cos(i)]);
var d4 = [];
for (var i = 0; i < 14; i += 0.5)
d4.push([i, Math.sqrt(i * 10)]);
var d5 = [];
for (var i = 0; i < 14; i += 0.5)
d5.push([i, Math.sqrt(i)]);
$.plot($("#placeholder"), [
{
data: d1,
lines: { show: true, fill: true }
},
{
data: d2,
bars: { show: true }
},
{
data: d3,
points: { show: true }
},
{
data: d4,
lines: { show: true }
},
{
data: d5,
lines: { show: true },
points: { show: true }
}
]);
});
</script>
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Flot Examples</title>
<link href="layout.css" rel="stylesheet" type="text/css"></link>
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
</head>
<body>
<h1>Flot Examples</h1>
<p>Here are some examples:</p>
<ul>
<li><a href="basic.html">Basic example</a></li>
<li><a href="graph-types.html">Different graph types</a></li>
<li><a href="setting-options.html">Setting various options</a></li>
<li><a href="real-data.html">Real data with a bit of interactivity</a></li>
<li><a href="selection.html">Selection support and zooming</a></li>
<li><a href="zooming.html">Zooming with overview</a></li>
</ul>
</body>
</html>

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body {
font-family: sans-serif;
font-size: 16px;
margin: 50px;
}

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Flot Examples</title>
<link href="layout.css" rel="stylesheet" type="text/css"></link>
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
</head>
<body>
<h1>Flot Examples</h1>
<div id="placeholder" style="width:600px;height:300px;"></div>
<p>Here is an example with real data: military budgets for
various countries in constant (2005) million US dollars (source: <a href="http://www.sipri.org/">SIPRI</a>).</p>
<p>Since all data is available client-side, it's pretty easy to
make the plot interactive. Try turning countries on/off with the
checkboxes below.</p>
<p id="choices">Show:</p>
<script id="source" language="javascript" type="text/javascript">
$(function () {
var datasets = {
"usa": {
label: "USA",
data: [[1988, 483994], [1989, 479060], [1990, 457648], [1991, 401949], [1992, 424705], [1993, 402375], [1994, 377867], [1995, 357382], [1996, 337946], [1997, 336185], [1998, 328611], [1999, 329421], [2000, 342172], [2001, 344932], [2002, 387303], [2003, 440813], [2004, 480451], [2005, 504638], [2006, 528692]]
},
"russia": {
label: "Russia",
data: [[1988, 218000], [1989, 203000], [1990, 171000], [1992, 42500], [1993, 37600], [1994, 36600], [1995, 21700], [1996, 19200], [1997, 21300], [1998, 13600], [1999, 14000], [2000, 19100], [2001, 21300], [2002, 23600], [2003, 25100], [2004, 26100], [2005, 31100], [2006, 34700]]
},
"uk": {
label: "UK",
data: [[1988, 62982], [1989, 62027], [1990, 60696], [1991, 62348], [1992, 58560], [1993, 56393], [1994, 54579], [1995, 50818], [1996, 50554], [1997, 48276], [1998, 47691], [1999, 47529], [2000, 47778], [2001, 48760], [2002, 50949], [2003, 57452], [2004, 60234], [2005, 60076], [2006, 59213]]
},
"germany": {
label: "Germany",
data: [[1988, 55627], [1989, 55475], [1990, 58464], [1991, 55134], [1992, 52436], [1993, 47139], [1994, 43962], [1995, 43238], [1996, 42395], [1997, 40854], [1998, 40993], [1999, 41822], [2000, 41147], [2001, 40474], [2002, 40604], [2003, 40044], [2004, 38816], [2005, 38060], [2006, 36984]]
},
"denmark": {
label: "Denmark",
data: [[1988, 3813], [1989, 3719], [1990, 3722], [1991, 3789], [1992, 3720], [1993, 3730], [1994, 3636], [1995, 3598], [1996, 3610], [1997, 3655], [1998, 3695], [1999, 3673], [2000, 3553], [2001, 3774], [2002, 3728], [2003, 3618], [2004, 3638], [2005, 3467], [2006, 3770]]
},
"sweden": {
label: "Sweden",
data: [[1988, 6402], [1989, 6474], [1990, 6605], [1991, 6209], [1992, 6035], [1993, 6020], [1994, 6000], [1995, 6018], [1996, 3958], [1997, 5780], [1998, 5954], [1999, 6178], [2000, 6411], [2001, 5993], [2002, 5833], [2003, 5791], [2004, 5450], [2005, 5521], [2006, 5271]]
},
"norway": {
label: "Norway",
data: [[1988, 4382], [1989, 4498], [1990, 4535], [1991, 4398], [1992, 4766], [1993, 4441], [1994, 4670], [1995, 4217], [1996, 4275], [1997, 4203], [1998, 4482], [1999, 4506], [2000, 4358], [2001, 4385], [2002, 5269], [2003, 5066], [2004, 5194], [2005, 4887], [2006, 4891]]
}
};
// hard-code color indices to prevent them from shifting as
// countries are turned on/off
var i = 0;
$.each(datasets, function(key, val) {
val.color = i;
++i;
});
// insert checkboxes
var choiceContainer = $("#choices");
$.each(datasets, function(key, val) {
choiceContainer.append('<br/><input type="checkbox" name="' + key +
'" checked="checked" >' + val.label + '</input>');
});
choiceContainer.find("input").click(plotAccordingToChoices);
function plotAccordingToChoices() {
var data = [];
choiceContainer.find("input:checked").each(function () {
var key = $(this).attr("name");
if (key && datasets[key])
data.push(datasets[key]);
});
if (data.length > 0)
$.plot($("#placeholder"), data, {
yaxis: { min: 0 },
xaxis: { tickDecimals: 0 }
});
}
plotAccordingToChoices();
});
</script>
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Flot Examples</title>
<link href="layout.css" rel="stylesheet" type="text/css"></link>
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
</head>
<body>
<h1>Flot Examples</h1>
<div id="placeholder" style="width:600px;height:300px"></div>
<p>1000 kg. CO<sub>2</sub> emissions per year per capita for various countries (source: <a href="http://en.wikipedia.org/wiki/List_of_countries_by_carbon_dioxide_emissions_per_capita">Wikipedia</a>).</p>
<p>Flot supports selections. You can enable
rectangular selection
or one-dimensional selection if the user should only be able to
select on one axis. Try left-clicking and drag on the plot above
where selection on the x axis is enabled.</p>
<p>You selected: <span id="selection"></span></p>
<p>The plot command returns a Plot object you can use to control
the selection. Try clicking the buttons below.</p>
<p><input id="clearSelection" type="button" value="Clear selection" />
<input id="setSelection" type="button" value="Select year 1994" /></p>
<p>Selections are really useful for zooming. Just replot the
chart with min and max values for the axes set to the values
in the "selected" event triggered. Try enabling the checkbox
below and select a region again.</p>
<p><input id="zoom" type="checkbox">Zoom to selection.</input></p>
<script id="source" language="javascript" type="text/javascript">
$(function () {
var data = [
{
label: "United States",
data: [[1990, 18.9], [1991, 18.7], [1992, 18.4], [1993, 19.3], [1994, 19.5], [1995, 19.3], [1996, 19.4], [1997, 20.2], [1998, 19.8], [1999, 19.9], [2000, 20.4], [2001, 20.1], [2002, 20.0], [2003, 19.8], [2004, 20.4]]
},
{
label: "Russia",
data: [[1992, 13.4], [1993, 12.2], [1994, 10.6], [1995, 10.2], [1996, 10.1], [1997, 9.7], [1998, 9.5], [1999, 9.7], [2000, 9.9], [2001, 9.9], [2002, 9.9], [2003, 10.3], [2004, 10.5]]
},
{
label: "United Kingdom",
data: [[1990, 10.0], [1991, 11.3], [1992, 9.9], [1993, 9.6], [1994, 9.5], [1995, 9.5], [1996, 9.9], [1997, 9.3], [1998, 9.2], [1999, 9.2], [2000, 9.5], [2001, 9.6], [2002, 9.3], [2003, 9.4], [2004, 9.79]]
},
{
label: "Germany",
data: [[1990, 12.4], [1991, 11.2], [1992, 10.8], [1993, 10.5], [1994, 10.4], [1995, 10.2], [1996, 10.5], [1997, 10.2], [1998, 10.1], [1999, 9.6], [2000, 9.7], [2001, 10.0], [2002, 9.7], [2003, 9.8], [2004, 9.79]]
},
{
label: "Denmark",
data: [[1990, 9.7], [1991, 12.1], [1992, 10.3], [1993, 11.3], [1994, 11.7], [1995, 10.6], [1996, 12.8], [1997, 10.8], [1998, 10.3], [1999, 9.4], [2000, 8.7], [2001, 9.0], [2002, 8.9], [2003, 10.1], [2004, 9.80]]
},
{
label: "Sweden",
data: [[1990, 5.8], [1991, 6.0], [1992, 5.9], [1993, 5.5], [1994, 5.7], [1995, 5.3], [1996, 6.1], [1997, 5.4], [1998, 5.4], [1999, 5.1], [2000, 5.2], [2001, 5.4], [2002, 6.2], [2003, 5.9], [2004, 5.89]]
},
{
label: "Norway",
data: [[1990, 8.3], [1991, 8.3], [1992, 7.8], [1993, 8.3], [1994, 8.4], [1995, 5.9], [1996, 6.4], [1997, 6.7], [1998, 6.9], [1999, 7.6], [2000, 7.4], [2001, 8.1], [2002, 12.5], [2003, 9.9], [2004, 19.0]]
}
];
var options = {
lines: { show: true },
points: { show: true },
legend: { noColumns: 2 },
xaxis: { tickDecimals: 0 },
yaxis: { min: 0 },
selection: { mode: "x" }
};
var placeholder = $("#placeholder");
placeholder.bind("selected", function (event, area) {
$("#selection").text(area.x1.toFixed(1) + " to " + area.x2.toFixed(1));
var zoom = $("#zoom").attr("checked");
if (zoom)
plot = $.plot(placeholder, data,
$.extend(true, {}, options, {
xaxis: { min: area.x1, max: area.x2 }
}));
});
var plot = $.plot(placeholder, data, options);
$("#clearSelection").click(function () {
plot.clearSelection();
});
$("#setSelection").click(function () {
plot.setSelection({ x1: 1994, x2: 1995 });
});
});
</script>
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Flot Examples</title>
<link href="layout.css" rel="stylesheet" type="text/css"></link>
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
</head>
<body>
<h1>Flot Examples</h1>
<div id="placeholder" style="width:600px;height:300px"></div>
<p>There are plenty of options you can set to control the precise
looks of your plot. You can control the axes, the legend, the
default graph type, the look of grid, etc.</p>
<p>The idea is that Flot goes to great lengths to provide <b>sensible
defaults</b> which you can then customize as needed for your
particular application. If you've found a use case where the
defaults can be improved, please don't hesitate to give your
feedback.</p>
<script id="source" language="javascript" type="text/javascript">
$(function () {
var d1 = [];
for (var i = 0; i < Math.PI * 2; i += 0.25)
d1.push([i, Math.sin(i)]);
var d2 = [];
for (var i = 0; i < Math.PI * 2; i += 0.25)
d2.push([i, Math.cos(i)]);
var d3 = [];
for (var i = 0; i < Math.PI * 2; i += 0.1)
d3.push([i, Math.tan(i)]);
$.plot($("#placeholder"), [
{ label: "sin(x)", data: d1},
{ label: "cos(x)", data: d2},
{ label: "tan(x)", data: d3}
], {
lines: { show: true },
points: { show: true },
xaxis: {
ticks: [[Math.PI/2, "\u03c0/2"], [Math.PI, "\u03c0"], [Math.PI * 3/2, "3\u03c0/2"], [Math.PI * 2, "2\u03c0"]]
},
yaxis: {
noTicks: 10,
min: -2,
max: 2
},
grid: {
backgroundColor: "#fffaff"
}
});
});
</script>
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Flot Examples</title>
<link href="layout.css" rel="stylesheet" type="text/css"></link>
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
</head>
<body>
<h1>Flot Examples</h1>
<div style="float:left">
<div id="placeholder" style="width:500px;height:300px"></div>
</div>
<div id="miniature" style="float:left;margin-left:20px;margin-top:50px">
<div id="overview" style="width:166px;height:100px"></div>
<p id="overviewLegend" style="margin-left:10px"></p>
</div>
<p style="clear:left"> The selection support makes even
pretty advanced zooming schemes possible. With a few lines of code,
the small overview plot to the right has been connected to the large
plot. Try selecting a rectangle on either of them.</p>
<script id="source" language="javascript" type="text/javascript">
$(function () {
// setup plot
function getData(x1, x2) {
var d = [];
for (var i = x1; i < x2; i += (x2 - x1) / 100)
d.push([i, Math.sin(i * Math.sin(i))]);
return [
{ label: "sin(x sin(x))", data: d }
];
}
var options = {
legend: { show: false },
lines: { show: true },
points: { show: true },
yaxis: { noTicks: 10 },
selection: { mode: "xy" }
};
var startData = getData(0, 3 * Math.PI);
var plot = $.plot($("#placeholder"), startData, options);
// setup overview
var overview = $.plot($("#overview"), startData, {
legend: { show: true, container: $("#overviewLegend") },
lines: { show: true, lineWidth: 1 },
shadowSize: 0,
xaxis: { noTicks: 4 },
yaxis: { noTicks: 3, min: -2, max: 2 },
grid: { color: "#999" },
selection: { mode: "xy" }
});
// now connect the two
var internalSelection = false;
$("#placeholder").bind("selected", function (event, area) {
// do the zooming
plot = $.plot($("#placeholder"), getData(area.x1, area.x2),
$.extend(true, {}, options, {
xaxis: { min: area.x1, max: area.x2 },
yaxis: { min: area.y1, max: area.y2 }
}));
if (internalSelection)
return; // prevent eternal loop
internalSelection = true;
overview.setSelection(area);
internalSelection = false;
});
$("#overview").bind("selected", function (event, area) {
if (internalSelection)
return;
internalSelection = true;
plot.setSelection(area);
internalSelection = false;
});
});
</script>
</body>
</html>

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// Copyright 2006 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Known Issues:
//
// * Patterns are not implemented.
// * Radial gradient are not implemented. The VML version of these look very
// different from the canvas one.
// * Clipping paths are not implemented.
// * Coordsize. The width and height attribute have higher priority than the
// width and height style values which isn't correct.
// * Painting mode isn't implemented.
// * Canvas width/height should is using content-box by default. IE in
// Quirks mode will draw the canvas using border-box. Either change your
// doctype to HTML5
// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
// or use Box Sizing Behavior from WebFX
// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
// * Optimize. There is always room for speed improvements.
// only add this code if we do not already have a canvas implementation
if (!window.CanvasRenderingContext2D) {
(function () {
// alias some functions to make (compiled) code shorter
var m = Math;
var mr = m.round;
var ms = m.sin;
var mc = m.cos;
// this is used for sub pixel precision
var Z = 10;
var Z2 = Z / 2;
var G_vmlCanvasManager_ = {
init: function (opt_doc) {
var doc = opt_doc || document;
if (/MSIE/.test(navigator.userAgent) && !window.opera) {
var self = this;
doc.attachEvent("onreadystatechange", function () {
self.init_(doc);
});
}
},
init_: function (doc) {
if (doc.readyState == "complete") {
// create xmlns
if (!doc.namespaces["g_vml_"]) {
doc.namespaces.add("g_vml_", "urn:schemas-microsoft-com:vml");
}
// setup default css
var ss = doc.createStyleSheet();
ss.cssText = "canvas{display:inline-block;overflow:hidden;" +
// default size is 300x150 in Gecko and Opera
"text-align:left;width:300px;height:150px}" +
"g_vml_\\:*{behavior:url(#default#VML)}";
// find all canvas elements
var els = doc.getElementsByTagName("canvas");
for (var i = 0; i < els.length; i++) {
if (!els[i].getContext) {
this.initElement(els[i]);
}
}
}
},
fixElement_: function (el) {
// in IE before version 5.5 we would need to add HTML: to the tag name
// but we do not care about IE before version 6
var outerHTML = el.outerHTML;
var newEl = el.ownerDocument.createElement(outerHTML);
// if the tag is still open IE has created the children as siblings and
// it has also created a tag with the name "/FOO"
if (outerHTML.slice(-2) != "/>") {
var tagName = "/" + el.tagName;
var ns;
// remove content
while ((ns = el.nextSibling) && ns.tagName != tagName) {
ns.removeNode();
}
// remove the incorrect closing tag
if (ns) {
ns.removeNode();
}
}
el.parentNode.replaceChild(newEl, el);
return newEl;
},
/**
* Public initializes a canvas element so that it can be used as canvas
* element from now on. This is called automatically before the page is
* loaded but if you are creating elements using createElement you need to
* make sure this is called on the element.
* @param {HTMLElement} el The canvas element to initialize.
* @return {HTMLElement} the element that was created.
*/
initElement: function (el) {
el = this.fixElement_(el);
el.getContext = function () {
if (this.context_) {
return this.context_;
}
return this.context_ = new CanvasRenderingContext2D_(this);
};
// do not use inline function because that will leak memory
el.attachEvent('onpropertychange', onPropertyChange);
el.attachEvent('onresize', onResize);
var attrs = el.attributes;
if (attrs.width && attrs.width.specified) {
// TODO: use runtimeStyle and coordsize
// el.getContext().setWidth_(attrs.width.nodeValue);
el.style.width = attrs.width.nodeValue + "px";
} else {
el.width = el.clientWidth;
}
if (attrs.height && attrs.height.specified) {
// TODO: use runtimeStyle and coordsize
// el.getContext().setHeight_(attrs.height.nodeValue);
el.style.height = attrs.height.nodeValue + "px";
} else {
el.height = el.clientHeight;
}
//el.getContext().setCoordsize_()
return el;
}
};
function onPropertyChange(e) {
var el = e.srcElement;
switch (e.propertyName) {
case 'width':
el.style.width = el.attributes.width.nodeValue + "px";
el.getContext().clearRect();
break;
case 'height':
el.style.height = el.attributes.height.nodeValue + "px";
el.getContext().clearRect();
break;
}
}
function onResize(e) {
var el = e.srcElement;
if (el.firstChild) {
el.firstChild.style.width = el.clientWidth + 'px';
el.firstChild.style.height = el.clientHeight + 'px';
}
}
G_vmlCanvasManager_.init();
// precompute "00" to "FF"
var dec2hex = [];
for (var i = 0; i < 16; i++) {
for (var j = 0; j < 16; j++) {
dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
}
}
function createMatrixIdentity() {
return [
[1, 0, 0],
[0, 1, 0],
[0, 0, 1]
];
}
function matrixMultiply(m1, m2) {
var result = createMatrixIdentity();
for (var x = 0; x < 3; x++) {
for (var y = 0; y < 3; y++) {
var sum = 0;
for (var z = 0; z < 3; z++) {
sum += m1[x][z] * m2[z][y];
}
result[x][y] = sum;
}
}
return result;
}
function copyState(o1, o2) {
o2.fillStyle = o1.fillStyle;
o2.lineCap = o1.lineCap;
o2.lineJoin = o1.lineJoin;
o2.lineWidth = o1.lineWidth;
o2.miterLimit = o1.miterLimit;
o2.shadowBlur = o1.shadowBlur;
o2.shadowColor = o1.shadowColor;
o2.shadowOffsetX = o1.shadowOffsetX;
o2.shadowOffsetY = o1.shadowOffsetY;
o2.strokeStyle = o1.strokeStyle;
o2.arcScaleX_ = o1.arcScaleX_;
o2.arcScaleY_ = o1.arcScaleY_;
}
function processStyle(styleString) {
var str, alpha = 1;
styleString = String(styleString);
if (styleString.substring(0, 3) == "rgb") {
var start = styleString.indexOf("(", 3);
var end = styleString.indexOf(")", start + 1);
var guts = styleString.substring(start + 1, end).split(",");
str = "#";
for (var i = 0; i < 3; i++) {
str += dec2hex[Number(guts[i])];
}
if ((guts.length == 4) && (styleString.substr(3, 1) == "a")) {
alpha = guts[3];
}
} else {
str = styleString;
}
return [str, alpha];
}
function processLineCap(lineCap) {
switch (lineCap) {
case "butt":
return "flat";
case "round":
return "round";
case "square":
default:
return "square";
}
}
/**
* This class implements CanvasRenderingContext2D interface as described by
* the WHATWG.
* @param {HTMLElement} surfaceElement The element that the 2D context should
* be associated with
*/
function CanvasRenderingContext2D_(surfaceElement) {
this.m_ = createMatrixIdentity();
this.mStack_ = [];
this.aStack_ = [];
this.currentPath_ = [];
// Canvas context properties
this.strokeStyle = "#000";
this.fillStyle = "#000";
this.lineWidth = 1;
this.lineJoin = "miter";
this.lineCap = "butt";
this.miterLimit = Z * 1;
this.globalAlpha = 1;
this.canvas = surfaceElement;
var el = surfaceElement.ownerDocument.createElement('div');
el.style.width = surfaceElement.clientWidth + 'px';
el.style.height = surfaceElement.clientHeight + 'px';
el.style.overflow = 'hidden';
el.style.position = 'absolute';
surfaceElement.appendChild(el);
this.element_ = el;
this.arcScaleX_ = 1;
this.arcScaleY_ = 1;
};
var contextPrototype = CanvasRenderingContext2D_.prototype;
contextPrototype.clearRect = function() {
this.element_.innerHTML = "";
this.currentPath_ = [];
};
contextPrototype.beginPath = function() {
// TODO: Branch current matrix so that save/restore has no effect
// as per safari docs.
this.currentPath_ = [];
};
contextPrototype.moveTo = function(aX, aY) {
this.currentPath_.push({type: "moveTo", x: aX, y: aY});
this.currentX_ = aX;
this.currentY_ = aY;
};
contextPrototype.lineTo = function(aX, aY) {
this.currentPath_.push({type: "lineTo", x: aX, y: aY});
this.currentX_ = aX;
this.currentY_ = aY;
};
contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
aCP2x, aCP2y,
aX, aY) {
this.currentPath_.push({type: "bezierCurveTo",
cp1x: aCP1x,
cp1y: aCP1y,
cp2x: aCP2x,
cp2y: aCP2y,
x: aX,
y: aY});
this.currentX_ = aX;
this.currentY_ = aY;
};
contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
// the following is lifted almost directly from
// http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
var cp1x = this.currentX_ + 2.0 / 3.0 * (aCPx - this.currentX_);
var cp1y = this.currentY_ + 2.0 / 3.0 * (aCPy - this.currentY_);
var cp2x = cp1x + (aX - this.currentX_) / 3.0;
var cp2y = cp1y + (aY - this.currentY_) / 3.0;
this.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, aX, aY);
};
contextPrototype.arc = function(aX, aY, aRadius,
aStartAngle, aEndAngle, aClockwise) {
aRadius *= Z;
var arcType = aClockwise ? "at" : "wa";
var xStart = aX + (mc(aStartAngle) * aRadius) - Z2;
var yStart = aY + (ms(aStartAngle) * aRadius) - Z2;
var xEnd = aX + (mc(aEndAngle) * aRadius) - Z2;
var yEnd = aY + (ms(aEndAngle) * aRadius) - Z2;
// IE won't render arches drawn counter clockwise if xStart == xEnd.
if (xStart == xEnd && !aClockwise) {
xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
// that can be represented in binary
}
this.currentPath_.push({type: arcType,
x: aX,
y: aY,
radius: aRadius,
xStart: xStart,
yStart: yStart,
xEnd: xEnd,
yEnd: yEnd});
};
contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
this.moveTo(aX, aY);
this.lineTo(aX + aWidth, aY);
this.lineTo(aX + aWidth, aY + aHeight);
this.lineTo(aX, aY + aHeight);
this.closePath();
};
contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
// Will destroy any existing path (same as FF behaviour)
this.beginPath();
this.moveTo(aX, aY);
this.lineTo(aX + aWidth, aY);
this.lineTo(aX + aWidth, aY + aHeight);
this.lineTo(aX, aY + aHeight);
this.closePath();
this.stroke();
};
contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
// Will destroy any existing path (same as FF behaviour)
this.beginPath();
this.moveTo(aX, aY);
this.lineTo(aX + aWidth, aY);
this.lineTo(aX + aWidth, aY + aHeight);
this.lineTo(aX, aY + aHeight);
this.closePath();
this.fill();
};
contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
var gradient = new CanvasGradient_("gradient");
return gradient;
};
contextPrototype.createRadialGradient = function(aX0, aY0,
aR0, aX1,
aY1, aR1) {
var gradient = new CanvasGradient_("gradientradial");
gradient.radius1_ = aR0;
gradient.radius2_ = aR1;
gradient.focus_.x = aX0;
gradient.focus_.y = aY0;
return gradient;
};
contextPrototype.drawImage = function (image, var_args) {
var dx, dy, dw, dh, sx, sy, sw, sh;
// to find the original width we overide the width and height
var oldRuntimeWidth = image.runtimeStyle.width;
var oldRuntimeHeight = image.runtimeStyle.height;
image.runtimeStyle.width = 'auto';
image.runtimeStyle.height = 'auto';
// get the original size
var w = image.width;
var h = image.height;
// and remove overides
image.runtimeStyle.width = oldRuntimeWidth;
image.runtimeStyle.height = oldRuntimeHeight;
if (arguments.length == 3) {
dx = arguments[1];
dy = arguments[2];
sx = sy = 0;
sw = dw = w;
sh = dh = h;
} else if (arguments.length == 5) {
dx = arguments[1];
dy = arguments[2];
dw = arguments[3];
dh = arguments[4];
sx = sy = 0;
sw = w;
sh = h;
} else if (arguments.length == 9) {
sx = arguments[1];
sy = arguments[2];
sw = arguments[3];
sh = arguments[4];
dx = arguments[5];
dy = arguments[6];
dw = arguments[7];
dh = arguments[8];
} else {
throw "Invalid number of arguments";
}
var d = this.getCoords_(dx, dy);
var w2 = sw / 2;
var h2 = sh / 2;
var vmlStr = [];
var W = 10;
var H = 10;
// For some reason that I've now forgotten, using divs didn't work
vmlStr.push(' <g_vml_:group',
' coordsize="', Z * W, ',', Z * H, '"',
' coordorigin="0,0"' ,
' style="width:', W, ';height:', H, ';position:absolute;');
// If filters are necessary (rotation exists), create them
// filters are bog-slow, so only create them if abbsolutely necessary
// The following check doesn't account for skews (which don't exist
// in the canvas spec (yet) anyway.
if (this.m_[0][0] != 1 || this.m_[0][1]) {
var filter = [];
// Note the 12/21 reversal
filter.push("M11='", this.m_[0][0], "',",
"M12='", this.m_[1][0], "',",
"M21='", this.m_[0][1], "',",
"M22='", this.m_[1][1], "',",
"Dx='", mr(d.x / Z), "',",
"Dy='", mr(d.y / Z), "'");
// Bounding box calculation (need to minimize displayed area so that
// filters don't waste time on unused pixels.
var max = d;
var c2 = this.getCoords_(dx + dw, dy);
var c3 = this.getCoords_(dx, dy + dh);
var c4 = this.getCoords_(dx + dw, dy + dh);
max.x = Math.max(max.x, c2.x, c3.x, c4.x);
max.y = Math.max(max.y, c2.y, c3.y, c4.y);
vmlStr.push("padding:0 ", mr(max.x / Z), "px ", mr(max.y / Z),
"px 0;filter:progid:DXImageTransform.Microsoft.Matrix(",
filter.join(""), ", sizingmethod='clip');")
} else {
vmlStr.push("top:", mr(d.y / Z), "px;left:", mr(d.x / Z), "px;")
}
vmlStr.push(' ">' ,
'<g_vml_:image src="', image.src, '"',
' style="width:', Z * dw, ';',
' height:', Z * dh, ';"',
' cropleft="', sx / w, '"',
' croptop="', sy / h, '"',
' cropright="', (w - sx - sw) / w, '"',
' cropbottom="', (h - sy - sh) / h, '"',
' />',
'</g_vml_:group>');
this.element_.insertAdjacentHTML("BeforeEnd",
vmlStr.join(""));
};
contextPrototype.stroke = function(aFill) {
var lineStr = [];
var lineOpen = false;
var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
var color = a[0];
var opacity = a[1] * this.globalAlpha;
var W = 10;
var H = 10;
lineStr.push('<g_vml_:shape',
' fillcolor="', color, '"',
' filled="', Boolean(aFill), '"',
' style="position:absolute;width:', W, ';height:', H, ';"',
' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"',
' stroked="', !aFill, '"',
' strokeweight="', this.lineWidth, '"',
' strokecolor="', color, '"',
' path="');
var newSeq = false;
var min = {x: null, y: null};
var max = {x: null, y: null};
for (var i = 0; i < this.currentPath_.length; i++) {
var p = this.currentPath_[i];
if (p.type == "moveTo") {
lineStr.push(" m ");
var c = this.getCoords_(p.x, p.y);
lineStr.push(mr(c.x), ",", mr(c.y));
} else if (p.type == "lineTo") {
lineStr.push(" l ");
var c = this.getCoords_(p.x, p.y);
lineStr.push(mr(c.x), ",", mr(c.y));
} else if (p.type == "close") {
lineStr.push(" x ");
} else if (p.type == "bezierCurveTo") {
lineStr.push(" c ");
var c = this.getCoords_(p.x, p.y);
var c1 = this.getCoords_(p.cp1x, p.cp1y);
var c2 = this.getCoords_(p.cp2x, p.cp2y);
lineStr.push(mr(c1.x), ",", mr(c1.y), ",",
mr(c2.x), ",", mr(c2.y), ",",
mr(c.x), ",", mr(c.y));
} else if (p.type == "at" || p.type == "wa") {
lineStr.push(" ", p.type, " ");
var c = this.getCoords_(p.x, p.y);
var cStart = this.getCoords_(p.xStart, p.yStart);
var cEnd = this.getCoords_(p.xEnd, p.yEnd);
lineStr.push(mr(c.x - this.arcScaleX_ * p.radius), ",",
mr(c.y - this.arcScaleY_ * p.radius), " ",
mr(c.x + this.arcScaleX_ * p.radius), ",",
mr(c.y + this.arcScaleY_ * p.radius), " ",
mr(cStart.x), ",", mr(cStart.y), " ",
mr(cEnd.x), ",", mr(cEnd.y));
}
// TODO: Following is broken for curves due to
// move to proper paths.
// Figure out dimensions so we can do gradient fills
// properly
if(c) {
if (min.x == null || c.x < min.x) {
min.x = c.x;
}
if (max.x == null || c.x > max.x) {
max.x = c.x;
}
if (min.y == null || c.y < min.y) {
min.y = c.y;
}
if (max.y == null || c.y > max.y) {
max.y = c.y;
}
}
}
lineStr.push(' ">');
if (typeof this.fillStyle == "object") {
var focus = {x: "50%", y: "50%"};
var width = (max.x - min.x);
var height = (max.y - min.y);
var dimension = (width > height) ? width : height;
focus.x = mr((this.fillStyle.focus_.x / width) * 100 + 50) + "%";
focus.y = mr((this.fillStyle.focus_.y / height) * 100 + 50) + "%";
var colors = [];
// inside radius (%)
if (this.fillStyle.type_ == "gradientradial") {
var inside = (this.fillStyle.radius1_ / dimension * 100);
// percentage that outside radius exceeds inside radius
var expansion = (this.fillStyle.radius2_ / dimension * 100) - inside;
} else {
var inside = 0;
var expansion = 100;
}
var insidecolor = {offset: null, color: null};
var outsidecolor = {offset: null, color: null};
// We need to sort 'colors' by percentage, from 0 > 100 otherwise ie
// won't interpret it correctly
this.fillStyle.colors_.sort(function (cs1, cs2) {
return cs1.offset - cs2.offset;
});
for (var i = 0; i < this.fillStyle.colors_.length; i++) {
var fs = this.fillStyle.colors_[i];
colors.push( (fs.offset * expansion) + inside, "% ", fs.color, ",");
if (fs.offset > insidecolor.offset || insidecolor.offset == null) {
insidecolor.offset = fs.offset;
insidecolor.color = fs.color;
}
if (fs.offset < outsidecolor.offset || outsidecolor.offset == null) {
outsidecolor.offset = fs.offset;
outsidecolor.color = fs.color;
}
}
colors.pop();
lineStr.push('<g_vml_:fill',
' color="', outsidecolor.color, '"',
' color2="', insidecolor.color, '"',
' type="', this.fillStyle.type_, '"',
' focusposition="', focus.x, ', ', focus.y, '"',
' colors="', colors.join(""), '"',
' opacity="', opacity, '" />');
} else if (aFill) {
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, '" />');
} else {
lineStr.push(
'<g_vml_:stroke',
' opacity="', opacity,'"',
' joinstyle="', this.lineJoin, '"',
' miterlimit="', this.miterLimit, '"',
' endcap="', processLineCap(this.lineCap) ,'"',
' weight="', this.lineWidth, 'px"',
' color="', color,'" />'
);
}
lineStr.push("</g_vml_:shape>");
this.element_.insertAdjacentHTML("beforeEnd", lineStr.join(""));
//this.currentPath_ = [];
};
contextPrototype.fill = function() {
this.stroke(true);
}
contextPrototype.closePath = function() {
this.currentPath_.push({type: "close"});
};
/**
* @private
*/
contextPrototype.getCoords_ = function(aX, aY) {
return {
x: Z * (aX * this.m_[0][0] + aY * this.m_[1][0] + this.m_[2][0]) - Z2,
y: Z * (aX * this.m_[0][1] + aY * this.m_[1][1] + this.m_[2][1]) - Z2
}
};
contextPrototype.save = function() {
var o = {};
copyState(this, o);
this.aStack_.push(o);
this.mStack_.push(this.m_);
this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
};
contextPrototype.restore = function() {
copyState(this.aStack_.pop(), this);
this.m_ = this.mStack_.pop();
};
contextPrototype.translate = function(aX, aY) {
var m1 = [
[1, 0, 0],
[0, 1, 0],
[aX, aY, 1]
];
this.m_ = matrixMultiply(m1, this.m_);
};
contextPrototype.rotate = function(aRot) {
var c = mc(aRot);
var s = ms(aRot);
var m1 = [
[c, s, 0],
[-s, c, 0],
[0, 0, 1]
];
this.m_ = matrixMultiply(m1, this.m_);
};
contextPrototype.scale = function(aX, aY) {
this.arcScaleX_ *= aX;
this.arcScaleY_ *= aY;
var m1 = [
[aX, 0, 0],
[0, aY, 0],
[0, 0, 1]
];
this.m_ = matrixMultiply(m1, this.m_);
};
/******** STUBS ********/
contextPrototype.clip = function() {
// TODO: Implement
};
contextPrototype.arcTo = function() {
// TODO: Implement
};
contextPrototype.createPattern = function() {
return new CanvasPattern_;
};
// Gradient / Pattern Stubs
function CanvasGradient_(aType) {
this.type_ = aType;
this.radius1_ = 0;
this.radius2_ = 0;
this.colors_ = [];
this.focus_ = {x: 0, y: 0};
}
CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
aColor = processStyle(aColor);
this.colors_.push({offset: 1-aOffset, color: aColor});
};
function CanvasPattern_() {}
// set up externs
G_vmlCanvasManager = G_vmlCanvasManager_;
CanvasRenderingContext2D = CanvasRenderingContext2D_;
CanvasGradient = CanvasGradient_;
CanvasPattern = CanvasPattern_;
})();
} // if

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