Added first version
git-svn-id: https://flot.googlecode.com/svn/trunk@2 1e0a6537-2640-0410-bfb7-f154510ff394pull/1/head v0.1.0
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About
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-----
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Flot is a Javascript plotting library for jQuery. Read more at the
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website:
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http://code.google.com/p/flot/
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Take a look at the examples linked from above, they should give a good
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impression of what Flot can do.
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Installation
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------------
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Just include the Javascript file after you've included jQuery. Note that you
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need to download a version of Excanvas (I currently suggest you take
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the one on the Flot homepage as it contains a bugfix for drawing
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filled shapes) which is canvas emulation on Internet Explorer. And
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don't worry, the emulation is otherwise working fine.
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You can include the excanvas script like this:
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<!--[if IE]><script language="javascript" type="text/javascript" src="excanvas.js"></script><![endif]-->
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Also note that you need at least jQuery 1.2.1.
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Basic usage
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-----------
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Create a placeholder div to put the graph in:
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<div id="placeholder"></div>
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You need to set the width and height of this div, otherwise the plot
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library doesn't know how to scale the graph. You can do it inline or
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with an external stylesheet.
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Then on document ready, run the plot function:
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$.plot($("#placeholder"), data, options);
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Here, data is an array of data series and options is an object with
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settings if you want to customize the plot. Take a look at the
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examples for some ideas of what to put in or look at the reference
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in the file "API.txt".
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The plot function immediately draws the chart and then returns a Plot
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object with a couple of methods.
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What's with the name?
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---------------------
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Well, "Flot" is like "Plot".
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And if you look up "flot" in a Danish-to-English dictionary, some up
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the words that come up are "good-looking", "attractive", "stylish",
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"smart", "impressive", "extravagant". One of the main goals with Flot
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is pretty looks.
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These are mostly ideas, that they're written down here is no guarantee
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that they'll ever be done. If you want something done, feel free to
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say why or come up with a patch. :-)
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support segmented lines
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- put in null value to signify a break in the data set
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grid configuration
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- how ticks look like
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- (handling of 1/2 linewidth hack in grid?)
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selection
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- user should be able to cancel selection with escape
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- select points
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interactive zooming
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- convenience zoom(x1, y1, x2, y2)? and zoomOut() (via zoom stack)?
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- auto-zoom mode?
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- auto-margin
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handling time data
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- dataformat
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- axis adjustment
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- tick generation
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support for highlighting stuff
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- lines
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- points
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legend
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- interactive auto-highlight of graph?
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interactive hot points
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- fire event with value
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interactive hover over lines
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- fire event with graph id
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Flot Examples</title>
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<link href="layout.css" rel="stylesheet" type="text/css"></link>
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<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
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<script language="javascript" type="text/javascript" src="../jquery.js"></script>
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<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
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</head>
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<body>
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<h1>Flot Examples</h1>
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<div id="placeholder" style="width:600px;height:300px;"></div>
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<p>Simple example. You don't need to specify much to get an
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attractive look. Put in a placeholder, make sure you set its
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dimensions (otherwise the plot library will barf) and call the
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plot function with the data. The axes are automatically
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scaled.</p>
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<script id="source" language="javascript" type="text/javascript">
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$(function () {
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var d1 = [];
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for (var i = 0; i < 14; i += 0.5)
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d1.push([i, Math.sin(i)]);
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var d2 = [[0, 3], [4, 8], [8, 5], [9, 13]];
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$.plot($("#placeholder"), [ d1, d2 ]);
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});
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</script>
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</body>
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</html>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Flot Examples</title>
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<link href="layout.css" rel="stylesheet" type="text/css"></link>
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<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
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<script language="javascript" type="text/javascript" src="../jquery.js"></script>
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<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
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</head>
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<body>
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<h1>Flot Examples</h1>
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<div id="placeholder" style="width:600px;height:300px"></div>
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<p>Flot supports lines, points, filled areas, bars and any
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combinations of these, in the same plot and even on the same data
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series.</p>
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<script id="source" language="javascript" type="text/javascript">
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$(function () {
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var d1 = [];
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for (var i = 0; i < 14; i += 0.5)
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d1.push([i, Math.sin(i)]);
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var d2 = [[0, 3], [4, 8], [8, 5], [9, 13]];
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var d3 = [];
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for (var i = 0; i < 14; i += 0.5)
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d3.push([i, Math.cos(i)]);
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var d4 = [];
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for (var i = 0; i < 14; i += 0.5)
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d4.push([i, Math.sqrt(i * 10)]);
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var d5 = [];
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for (var i = 0; i < 14; i += 0.5)
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d5.push([i, Math.sqrt(i)]);
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$.plot($("#placeholder"), [
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{
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data: d1,
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lines: { show: true, fill: true }
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},
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{
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data: d2,
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bars: { show: true }
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},
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{
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data: d3,
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points: { show: true }
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},
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{
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data: d4,
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lines: { show: true }
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},
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{
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data: d5,
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lines: { show: true },
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points: { show: true }
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}
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]);
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});
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</script>
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</body>
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</html>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Flot Examples</title>
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<link href="layout.css" rel="stylesheet" type="text/css"></link>
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<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
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<script language="javascript" type="text/javascript" src="../jquery.js"></script>
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<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
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</head>
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<body>
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<h1>Flot Examples</h1>
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<p>Here are some examples:</p>
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<ul>
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<li><a href="basic.html">Basic example</a></li>
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<li><a href="graph-types.html">Different graph types</a></li>
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<li><a href="setting-options.html">Setting various options</a></li>
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<li><a href="real-data.html">Real data with a bit of interactivity</a></li>
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<li><a href="selection.html">Selection support and zooming</a></li>
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<li><a href="zooming.html">Zooming with overview</a></li>
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</ul>
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</body>
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</html>
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body {
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font-family: sans-serif;
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font-size: 16px;
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margin: 50px;
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}
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Flot Examples</title>
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<link href="layout.css" rel="stylesheet" type="text/css"></link>
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<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
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<script language="javascript" type="text/javascript" src="../jquery.js"></script>
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<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
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</head>
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<body>
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<h1>Flot Examples</h1>
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<div id="placeholder" style="width:600px;height:300px;"></div>
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<p>Here is an example with real data: military budgets for
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various countries in constant (2005) million US dollars (source: <a href="http://www.sipri.org/">SIPRI</a>).</p>
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<p>Since all data is available client-side, it's pretty easy to
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make the plot interactive. Try turning countries on/off with the
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checkboxes below.</p>
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<p id="choices">Show:</p>
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<script id="source" language="javascript" type="text/javascript">
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$(function () {
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var datasets = {
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"usa": {
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label: "USA",
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data: [[1988, 483994], [1989, 479060], [1990, 457648], [1991, 401949], [1992, 424705], [1993, 402375], [1994, 377867], [1995, 357382], [1996, 337946], [1997, 336185], [1998, 328611], [1999, 329421], [2000, 342172], [2001, 344932], [2002, 387303], [2003, 440813], [2004, 480451], [2005, 504638], [2006, 528692]]
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},
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"russia": {
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label: "Russia",
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data: [[1988, 218000], [1989, 203000], [1990, 171000], [1992, 42500], [1993, 37600], [1994, 36600], [1995, 21700], [1996, 19200], [1997, 21300], [1998, 13600], [1999, 14000], [2000, 19100], [2001, 21300], [2002, 23600], [2003, 25100], [2004, 26100], [2005, 31100], [2006, 34700]]
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},
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"uk": {
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label: "UK",
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data: [[1988, 62982], [1989, 62027], [1990, 60696], [1991, 62348], [1992, 58560], [1993, 56393], [1994, 54579], [1995, 50818], [1996, 50554], [1997, 48276], [1998, 47691], [1999, 47529], [2000, 47778], [2001, 48760], [2002, 50949], [2003, 57452], [2004, 60234], [2005, 60076], [2006, 59213]]
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},
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"germany": {
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label: "Germany",
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data: [[1988, 55627], [1989, 55475], [1990, 58464], [1991, 55134], [1992, 52436], [1993, 47139], [1994, 43962], [1995, 43238], [1996, 42395], [1997, 40854], [1998, 40993], [1999, 41822], [2000, 41147], [2001, 40474], [2002, 40604], [2003, 40044], [2004, 38816], [2005, 38060], [2006, 36984]]
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},
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"denmark": {
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label: "Denmark",
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data: [[1988, 3813], [1989, 3719], [1990, 3722], [1991, 3789], [1992, 3720], [1993, 3730], [1994, 3636], [1995, 3598], [1996, 3610], [1997, 3655], [1998, 3695], [1999, 3673], [2000, 3553], [2001, 3774], [2002, 3728], [2003, 3618], [2004, 3638], [2005, 3467], [2006, 3770]]
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},
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"sweden": {
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label: "Sweden",
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data: [[1988, 6402], [1989, 6474], [1990, 6605], [1991, 6209], [1992, 6035], [1993, 6020], [1994, 6000], [1995, 6018], [1996, 3958], [1997, 5780], [1998, 5954], [1999, 6178], [2000, 6411], [2001, 5993], [2002, 5833], [2003, 5791], [2004, 5450], [2005, 5521], [2006, 5271]]
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},
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"norway": {
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label: "Norway",
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data: [[1988, 4382], [1989, 4498], [1990, 4535], [1991, 4398], [1992, 4766], [1993, 4441], [1994, 4670], [1995, 4217], [1996, 4275], [1997, 4203], [1998, 4482], [1999, 4506], [2000, 4358], [2001, 4385], [2002, 5269], [2003, 5066], [2004, 5194], [2005, 4887], [2006, 4891]]
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}
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};
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// hard-code color indices to prevent them from shifting as
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// countries are turned on/off
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var i = 0;
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$.each(datasets, function(key, val) {
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val.color = i;
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++i;
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});
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// insert checkboxes
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var choiceContainer = $("#choices");
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$.each(datasets, function(key, val) {
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choiceContainer.append('<br/><input type="checkbox" name="' + key +
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'" checked="checked" >' + val.label + '</input>');
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});
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choiceContainer.find("input").click(plotAccordingToChoices);
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function plotAccordingToChoices() {
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var data = [];
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choiceContainer.find("input:checked").each(function () {
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var key = $(this).attr("name");
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if (key && datasets[key])
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data.push(datasets[key]);
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});
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if (data.length > 0)
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$.plot($("#placeholder"), data, {
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yaxis: { min: 0 },
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xaxis: { tickDecimals: 0 }
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});
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}
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plotAccordingToChoices();
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});
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</script>
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</body>
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</html>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Flot Examples</title>
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<link href="layout.css" rel="stylesheet" type="text/css"></link>
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<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
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<script language="javascript" type="text/javascript" src="../jquery.js"></script>
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<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
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</head>
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<body>
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<h1>Flot Examples</h1>
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<div id="placeholder" style="width:600px;height:300px"></div>
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<p>1000 kg. CO<sub>2</sub> emissions per year per capita for various countries (source: <a href="http://en.wikipedia.org/wiki/List_of_countries_by_carbon_dioxide_emissions_per_capita">Wikipedia</a>).</p>
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<p>Flot supports selections. You can enable
|
||||||
|
rectangular selection
|
||||||
|
or one-dimensional selection if the user should only be able to
|
||||||
|
select on one axis. Try left-clicking and drag on the plot above
|
||||||
|
where selection on the x axis is enabled.</p>
|
||||||
|
|
||||||
|
<p>You selected: <span id="selection"></span></p>
|
||||||
|
|
||||||
|
<p>The plot command returns a Plot object you can use to control
|
||||||
|
the selection. Try clicking the buttons below.</p>
|
||||||
|
|
||||||
|
<p><input id="clearSelection" type="button" value="Clear selection" />
|
||||||
|
<input id="setSelection" type="button" value="Select year 1994" /></p>
|
||||||
|
|
||||||
|
<p>Selections are really useful for zooming. Just replot the
|
||||||
|
chart with min and max values for the axes set to the values
|
||||||
|
in the "selected" event triggered. Try enabling the checkbox
|
||||||
|
below and select a region again.</p>
|
||||||
|
|
||||||
|
<p><input id="zoom" type="checkbox">Zoom to selection.</input></p>
|
||||||
|
|
||||||
|
<script id="source" language="javascript" type="text/javascript">
|
||||||
|
$(function () {
|
||||||
|
var data = [
|
||||||
|
{
|
||||||
|
label: "United States",
|
||||||
|
data: [[1990, 18.9], [1991, 18.7], [1992, 18.4], [1993, 19.3], [1994, 19.5], [1995, 19.3], [1996, 19.4], [1997, 20.2], [1998, 19.8], [1999, 19.9], [2000, 20.4], [2001, 20.1], [2002, 20.0], [2003, 19.8], [2004, 20.4]]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Russia",
|
||||||
|
data: [[1992, 13.4], [1993, 12.2], [1994, 10.6], [1995, 10.2], [1996, 10.1], [1997, 9.7], [1998, 9.5], [1999, 9.7], [2000, 9.9], [2001, 9.9], [2002, 9.9], [2003, 10.3], [2004, 10.5]]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "United Kingdom",
|
||||||
|
data: [[1990, 10.0], [1991, 11.3], [1992, 9.9], [1993, 9.6], [1994, 9.5], [1995, 9.5], [1996, 9.9], [1997, 9.3], [1998, 9.2], [1999, 9.2], [2000, 9.5], [2001, 9.6], [2002, 9.3], [2003, 9.4], [2004, 9.79]]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Germany",
|
||||||
|
data: [[1990, 12.4], [1991, 11.2], [1992, 10.8], [1993, 10.5], [1994, 10.4], [1995, 10.2], [1996, 10.5], [1997, 10.2], [1998, 10.1], [1999, 9.6], [2000, 9.7], [2001, 10.0], [2002, 9.7], [2003, 9.8], [2004, 9.79]]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Denmark",
|
||||||
|
data: [[1990, 9.7], [1991, 12.1], [1992, 10.3], [1993, 11.3], [1994, 11.7], [1995, 10.6], [1996, 12.8], [1997, 10.8], [1998, 10.3], [1999, 9.4], [2000, 8.7], [2001, 9.0], [2002, 8.9], [2003, 10.1], [2004, 9.80]]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Sweden",
|
||||||
|
data: [[1990, 5.8], [1991, 6.0], [1992, 5.9], [1993, 5.5], [1994, 5.7], [1995, 5.3], [1996, 6.1], [1997, 5.4], [1998, 5.4], [1999, 5.1], [2000, 5.2], [2001, 5.4], [2002, 6.2], [2003, 5.9], [2004, 5.89]]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Norway",
|
||||||
|
data: [[1990, 8.3], [1991, 8.3], [1992, 7.8], [1993, 8.3], [1994, 8.4], [1995, 5.9], [1996, 6.4], [1997, 6.7], [1998, 6.9], [1999, 7.6], [2000, 7.4], [2001, 8.1], [2002, 12.5], [2003, 9.9], [2004, 19.0]]
|
||||||
|
}
|
||||||
|
];
|
||||||
|
|
||||||
|
var options = {
|
||||||
|
lines: { show: true },
|
||||||
|
points: { show: true },
|
||||||
|
legend: { noColumns: 2 },
|
||||||
|
xaxis: { tickDecimals: 0 },
|
||||||
|
yaxis: { min: 0 },
|
||||||
|
selection: { mode: "x" }
|
||||||
|
};
|
||||||
|
|
||||||
|
var placeholder = $("#placeholder");
|
||||||
|
|
||||||
|
placeholder.bind("selected", function (event, area) {
|
||||||
|
$("#selection").text(area.x1.toFixed(1) + " to " + area.x2.toFixed(1));
|
||||||
|
|
||||||
|
var zoom = $("#zoom").attr("checked");
|
||||||
|
if (zoom)
|
||||||
|
plot = $.plot(placeholder, data,
|
||||||
|
$.extend(true, {}, options, {
|
||||||
|
xaxis: { min: area.x1, max: area.x2 }
|
||||||
|
}));
|
||||||
|
});
|
||||||
|
|
||||||
|
var plot = $.plot(placeholder, data, options);
|
||||||
|
|
||||||
|
$("#clearSelection").click(function () {
|
||||||
|
plot.clearSelection();
|
||||||
|
});
|
||||||
|
|
||||||
|
$("#setSelection").click(function () {
|
||||||
|
plot.setSelection({ x1: 1994, x2: 1995 });
|
||||||
|
});
|
||||||
|
});
|
||||||
|
</script>
|
||||||
|
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
@ -0,0 +1,63 @@
|
|||||||
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||||
|
<title>Flot Examples</title>
|
||||||
|
<link href="layout.css" rel="stylesheet" type="text/css"></link>
|
||||||
|
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
|
||||||
|
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
|
||||||
|
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<h1>Flot Examples</h1>
|
||||||
|
|
||||||
|
<div id="placeholder" style="width:600px;height:300px"></div>
|
||||||
|
|
||||||
|
<p>There are plenty of options you can set to control the precise
|
||||||
|
looks of your plot. You can control the axes, the legend, the
|
||||||
|
default graph type, the look of grid, etc.</p>
|
||||||
|
|
||||||
|
<p>The idea is that Flot goes to great lengths to provide <b>sensible
|
||||||
|
defaults</b> which you can then customize as needed for your
|
||||||
|
particular application. If you've found a use case where the
|
||||||
|
defaults can be improved, please don't hesitate to give your
|
||||||
|
feedback.</p>
|
||||||
|
|
||||||
|
<script id="source" language="javascript" type="text/javascript">
|
||||||
|
$(function () {
|
||||||
|
var d1 = [];
|
||||||
|
for (var i = 0; i < Math.PI * 2; i += 0.25)
|
||||||
|
d1.push([i, Math.sin(i)]);
|
||||||
|
|
||||||
|
var d2 = [];
|
||||||
|
for (var i = 0; i < Math.PI * 2; i += 0.25)
|
||||||
|
d2.push([i, Math.cos(i)]);
|
||||||
|
|
||||||
|
var d3 = [];
|
||||||
|
for (var i = 0; i < Math.PI * 2; i += 0.1)
|
||||||
|
d3.push([i, Math.tan(i)]);
|
||||||
|
|
||||||
|
$.plot($("#placeholder"), [
|
||||||
|
{ label: "sin(x)", data: d1},
|
||||||
|
{ label: "cos(x)", data: d2},
|
||||||
|
{ label: "tan(x)", data: d3}
|
||||||
|
], {
|
||||||
|
lines: { show: true },
|
||||||
|
points: { show: true },
|
||||||
|
xaxis: {
|
||||||
|
ticks: [[Math.PI/2, "\u03c0/2"], [Math.PI, "\u03c0"], [Math.PI * 3/2, "3\u03c0/2"], [Math.PI * 2, "2\u03c0"]]
|
||||||
|
},
|
||||||
|
yaxis: {
|
||||||
|
noTicks: 10,
|
||||||
|
min: -2,
|
||||||
|
max: 2
|
||||||
|
},
|
||||||
|
grid: {
|
||||||
|
backgroundColor: "#fffaff"
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
</script>
|
||||||
|
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
@ -0,0 +1,93 @@
|
|||||||
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||||
|
<title>Flot Examples</title>
|
||||||
|
<link href="layout.css" rel="stylesheet" type="text/css"></link>
|
||||||
|
<!--[if IE]><script language="javascript" type="text/javascript" src="../excanvas.js"></script><![endif]-->
|
||||||
|
<script language="javascript" type="text/javascript" src="../jquery.js"></script>
|
||||||
|
<script language="javascript" type="text/javascript" src="../jquery.flot.js"></script>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<h1>Flot Examples</h1>
|
||||||
|
|
||||||
|
<div style="float:left">
|
||||||
|
<div id="placeholder" style="width:500px;height:300px"></div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="miniature" style="float:left;margin-left:20px;margin-top:50px">
|
||||||
|
<div id="overview" style="width:166px;height:100px"></div>
|
||||||
|
|
||||||
|
<p id="overviewLegend" style="margin-left:10px"></p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p style="clear:left"> The selection support makes even
|
||||||
|
pretty advanced zooming schemes possible. With a few lines of code,
|
||||||
|
the small overview plot to the right has been connected to the large
|
||||||
|
plot. Try selecting a rectangle on either of them.</p>
|
||||||
|
|
||||||
|
<script id="source" language="javascript" type="text/javascript">
|
||||||
|
$(function () {
|
||||||
|
// setup plot
|
||||||
|
function getData(x1, x2) {
|
||||||
|
var d = [];
|
||||||
|
for (var i = x1; i < x2; i += (x2 - x1) / 100)
|
||||||
|
d.push([i, Math.sin(i * Math.sin(i))]);
|
||||||
|
|
||||||
|
return [
|
||||||
|
{ label: "sin(x sin(x))", data: d }
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
var options = {
|
||||||
|
legend: { show: false },
|
||||||
|
lines: { show: true },
|
||||||
|
points: { show: true },
|
||||||
|
yaxis: { noTicks: 10 },
|
||||||
|
selection: { mode: "xy" }
|
||||||
|
};
|
||||||
|
|
||||||
|
var startData = getData(0, 3 * Math.PI);
|
||||||
|
|
||||||
|
var plot = $.plot($("#placeholder"), startData, options);
|
||||||
|
|
||||||
|
// setup overview
|
||||||
|
var overview = $.plot($("#overview"), startData, {
|
||||||
|
legend: { show: true, container: $("#overviewLegend") },
|
||||||
|
lines: { show: true, lineWidth: 1 },
|
||||||
|
shadowSize: 0,
|
||||||
|
xaxis: { noTicks: 4 },
|
||||||
|
yaxis: { noTicks: 3, min: -2, max: 2 },
|
||||||
|
grid: { color: "#999" },
|
||||||
|
selection: { mode: "xy" }
|
||||||
|
});
|
||||||
|
|
||||||
|
// now connect the two
|
||||||
|
var internalSelection = false;
|
||||||
|
|
||||||
|
$("#placeholder").bind("selected", function (event, area) {
|
||||||
|
// do the zooming
|
||||||
|
plot = $.plot($("#placeholder"), getData(area.x1, area.x2),
|
||||||
|
$.extend(true, {}, options, {
|
||||||
|
xaxis: { min: area.x1, max: area.x2 },
|
||||||
|
yaxis: { min: area.y1, max: area.y2 }
|
||||||
|
}));
|
||||||
|
|
||||||
|
if (internalSelection)
|
||||||
|
return; // prevent eternal loop
|
||||||
|
internalSelection = true;
|
||||||
|
overview.setSelection(area);
|
||||||
|
internalSelection = false;
|
||||||
|
});
|
||||||
|
$("#overview").bind("selected", function (event, area) {
|
||||||
|
if (internalSelection)
|
||||||
|
return;
|
||||||
|
internalSelection = true;
|
||||||
|
plot.setSelection(area);
|
||||||
|
internalSelection = false;
|
||||||
|
});
|
||||||
|
});
|
||||||
|
</script>
|
||||||
|
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
@ -0,0 +1,785 @@
|
|||||||
|
// Copyright 2006 Google Inc.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
|
||||||
|
// Known Issues:
|
||||||
|
//
|
||||||
|
// * Patterns are not implemented.
|
||||||
|
// * Radial gradient are not implemented. The VML version of these look very
|
||||||
|
// different from the canvas one.
|
||||||
|
// * Clipping paths are not implemented.
|
||||||
|
// * Coordsize. The width and height attribute have higher priority than the
|
||||||
|
// width and height style values which isn't correct.
|
||||||
|
// * Painting mode isn't implemented.
|
||||||
|
// * Canvas width/height should is using content-box by default. IE in
|
||||||
|
// Quirks mode will draw the canvas using border-box. Either change your
|
||||||
|
// doctype to HTML5
|
||||||
|
// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
|
||||||
|
// or use Box Sizing Behavior from WebFX
|
||||||
|
// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
|
||||||
|
// * Optimize. There is always room for speed improvements.
|
||||||
|
|
||||||
|
// only add this code if we do not already have a canvas implementation
|
||||||
|
if (!window.CanvasRenderingContext2D) {
|
||||||
|
|
||||||
|
(function () {
|
||||||
|
|
||||||
|
// alias some functions to make (compiled) code shorter
|
||||||
|
var m = Math;
|
||||||
|
var mr = m.round;
|
||||||
|
var ms = m.sin;
|
||||||
|
var mc = m.cos;
|
||||||
|
|
||||||
|
// this is used for sub pixel precision
|
||||||
|
var Z = 10;
|
||||||
|
var Z2 = Z / 2;
|
||||||
|
|
||||||
|
var G_vmlCanvasManager_ = {
|
||||||
|
init: function (opt_doc) {
|
||||||
|
var doc = opt_doc || document;
|
||||||
|
if (/MSIE/.test(navigator.userAgent) && !window.opera) {
|
||||||
|
var self = this;
|
||||||
|
doc.attachEvent("onreadystatechange", function () {
|
||||||
|
self.init_(doc);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
init_: function (doc) {
|
||||||
|
if (doc.readyState == "complete") {
|
||||||
|
// create xmlns
|
||||||
|
if (!doc.namespaces["g_vml_"]) {
|
||||||
|
doc.namespaces.add("g_vml_", "urn:schemas-microsoft-com:vml");
|
||||||
|
}
|
||||||
|
|
||||||
|
// setup default css
|
||||||
|
var ss = doc.createStyleSheet();
|
||||||
|
ss.cssText = "canvas{display:inline-block;overflow:hidden;" +
|
||||||
|
// default size is 300x150 in Gecko and Opera
|
||||||
|
"text-align:left;width:300px;height:150px}" +
|
||||||
|
"g_vml_\\:*{behavior:url(#default#VML)}";
|
||||||
|
|
||||||
|
// find all canvas elements
|
||||||
|
var els = doc.getElementsByTagName("canvas");
|
||||||
|
for (var i = 0; i < els.length; i++) {
|
||||||
|
if (!els[i].getContext) {
|
||||||
|
this.initElement(els[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
fixElement_: function (el) {
|
||||||
|
// in IE before version 5.5 we would need to add HTML: to the tag name
|
||||||
|
// but we do not care about IE before version 6
|
||||||
|
var outerHTML = el.outerHTML;
|
||||||
|
|
||||||
|
var newEl = el.ownerDocument.createElement(outerHTML);
|
||||||
|
// if the tag is still open IE has created the children as siblings and
|
||||||
|
// it has also created a tag with the name "/FOO"
|
||||||
|
if (outerHTML.slice(-2) != "/>") {
|
||||||
|
var tagName = "/" + el.tagName;
|
||||||
|
var ns;
|
||||||
|
// remove content
|
||||||
|
while ((ns = el.nextSibling) && ns.tagName != tagName) {
|
||||||
|
ns.removeNode();
|
||||||
|
}
|
||||||
|
// remove the incorrect closing tag
|
||||||
|
if (ns) {
|
||||||
|
ns.removeNode();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
el.parentNode.replaceChild(newEl, el);
|
||||||
|
return newEl;
|
||||||
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Public initializes a canvas element so that it can be used as canvas
|
||||||
|
* element from now on. This is called automatically before the page is
|
||||||
|
* loaded but if you are creating elements using createElement you need to
|
||||||
|
* make sure this is called on the element.
|
||||||
|
* @param {HTMLElement} el The canvas element to initialize.
|
||||||
|
* @return {HTMLElement} the element that was created.
|
||||||
|
*/
|
||||||
|
initElement: function (el) {
|
||||||
|
el = this.fixElement_(el);
|
||||||
|
el.getContext = function () {
|
||||||
|
if (this.context_) {
|
||||||
|
return this.context_;
|
||||||
|
}
|
||||||
|
return this.context_ = new CanvasRenderingContext2D_(this);
|
||||||
|
};
|
||||||
|
|
||||||
|
// do not use inline function because that will leak memory
|
||||||
|
el.attachEvent('onpropertychange', onPropertyChange);
|
||||||
|
el.attachEvent('onresize', onResize);
|
||||||
|
|
||||||
|
var attrs = el.attributes;
|
||||||
|
if (attrs.width && attrs.width.specified) {
|
||||||
|
// TODO: use runtimeStyle and coordsize
|
||||||
|
// el.getContext().setWidth_(attrs.width.nodeValue);
|
||||||
|
el.style.width = attrs.width.nodeValue + "px";
|
||||||
|
} else {
|
||||||
|
el.width = el.clientWidth;
|
||||||
|
}
|
||||||
|
if (attrs.height && attrs.height.specified) {
|
||||||
|
// TODO: use runtimeStyle and coordsize
|
||||||
|
// el.getContext().setHeight_(attrs.height.nodeValue);
|
||||||
|
el.style.height = attrs.height.nodeValue + "px";
|
||||||
|
} else {
|
||||||
|
el.height = el.clientHeight;
|
||||||
|
}
|
||||||
|
//el.getContext().setCoordsize_()
|
||||||
|
return el;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
function onPropertyChange(e) {
|
||||||
|
var el = e.srcElement;
|
||||||
|
|
||||||
|
switch (e.propertyName) {
|
||||||
|
case 'width':
|
||||||
|
el.style.width = el.attributes.width.nodeValue + "px";
|
||||||
|
el.getContext().clearRect();
|
||||||
|
break;
|
||||||
|
case 'height':
|
||||||
|
el.style.height = el.attributes.height.nodeValue + "px";
|
||||||
|
el.getContext().clearRect();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function onResize(e) {
|
||||||
|
var el = e.srcElement;
|
||||||
|
if (el.firstChild) {
|
||||||
|
el.firstChild.style.width = el.clientWidth + 'px';
|
||||||
|
el.firstChild.style.height = el.clientHeight + 'px';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
G_vmlCanvasManager_.init();
|
||||||
|
|
||||||
|
// precompute "00" to "FF"
|
||||||
|
var dec2hex = [];
|
||||||
|
for (var i = 0; i < 16; i++) {
|
||||||
|
for (var j = 0; j < 16; j++) {
|
||||||
|
dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function createMatrixIdentity() {
|
||||||
|
return [
|
||||||
|
[1, 0, 0],
|
||||||
|
[0, 1, 0],
|
||||||
|
[0, 0, 1]
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
function matrixMultiply(m1, m2) {
|
||||||
|
var result = createMatrixIdentity();
|
||||||
|
|
||||||
|
for (var x = 0; x < 3; x++) {
|
||||||
|
for (var y = 0; y < 3; y++) {
|
||||||
|
var sum = 0;
|
||||||
|
|
||||||
|
for (var z = 0; z < 3; z++) {
|
||||||
|
sum += m1[x][z] * m2[z][y];
|
||||||
|
}
|
||||||
|
|
||||||
|
result[x][y] = sum;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
function copyState(o1, o2) {
|
||||||
|
o2.fillStyle = o1.fillStyle;
|
||||||
|
o2.lineCap = o1.lineCap;
|
||||||
|
o2.lineJoin = o1.lineJoin;
|
||||||
|
o2.lineWidth = o1.lineWidth;
|
||||||
|
o2.miterLimit = o1.miterLimit;
|
||||||
|
o2.shadowBlur = o1.shadowBlur;
|
||||||
|
o2.shadowColor = o1.shadowColor;
|
||||||
|
o2.shadowOffsetX = o1.shadowOffsetX;
|
||||||
|
o2.shadowOffsetY = o1.shadowOffsetY;
|
||||||
|
o2.strokeStyle = o1.strokeStyle;
|
||||||
|
o2.arcScaleX_ = o1.arcScaleX_;
|
||||||
|
o2.arcScaleY_ = o1.arcScaleY_;
|
||||||
|
}
|
||||||
|
|
||||||
|
function processStyle(styleString) {
|
||||||
|
var str, alpha = 1;
|
||||||
|
|
||||||
|
styleString = String(styleString);
|
||||||
|
if (styleString.substring(0, 3) == "rgb") {
|
||||||
|
var start = styleString.indexOf("(", 3);
|
||||||
|
var end = styleString.indexOf(")", start + 1);
|
||||||
|
var guts = styleString.substring(start + 1, end).split(",");
|
||||||
|
|
||||||
|
str = "#";
|
||||||
|
for (var i = 0; i < 3; i++) {
|
||||||
|
str += dec2hex[Number(guts[i])];
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((guts.length == 4) && (styleString.substr(3, 1) == "a")) {
|
||||||
|
alpha = guts[3];
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
str = styleString;
|
||||||
|
}
|
||||||
|
|
||||||
|
return [str, alpha];
|
||||||
|
}
|
||||||
|
|
||||||
|
function processLineCap(lineCap) {
|
||||||
|
switch (lineCap) {
|
||||||
|
case "butt":
|
||||||
|
return "flat";
|
||||||
|
case "round":
|
||||||
|
return "round";
|
||||||
|
case "square":
|
||||||
|
default:
|
||||||
|
return "square";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This class implements CanvasRenderingContext2D interface as described by
|
||||||
|
* the WHATWG.
|
||||||
|
* @param {HTMLElement} surfaceElement The element that the 2D context should
|
||||||
|
* be associated with
|
||||||
|
*/
|
||||||
|
function CanvasRenderingContext2D_(surfaceElement) {
|
||||||
|
this.m_ = createMatrixIdentity();
|
||||||
|
|
||||||
|
this.mStack_ = [];
|
||||||
|
this.aStack_ = [];
|
||||||
|
this.currentPath_ = [];
|
||||||
|
|
||||||
|
// Canvas context properties
|
||||||
|
this.strokeStyle = "#000";
|
||||||
|
this.fillStyle = "#000";
|
||||||
|
|
||||||
|
this.lineWidth = 1;
|
||||||
|
this.lineJoin = "miter";
|
||||||
|
this.lineCap = "butt";
|
||||||
|
this.miterLimit = Z * 1;
|
||||||
|
this.globalAlpha = 1;
|
||||||
|
this.canvas = surfaceElement;
|
||||||
|
|
||||||
|
var el = surfaceElement.ownerDocument.createElement('div');
|
||||||
|
el.style.width = surfaceElement.clientWidth + 'px';
|
||||||
|
el.style.height = surfaceElement.clientHeight + 'px';
|
||||||
|
el.style.overflow = 'hidden';
|
||||||
|
el.style.position = 'absolute';
|
||||||
|
surfaceElement.appendChild(el);
|
||||||
|
|
||||||
|
this.element_ = el;
|
||||||
|
this.arcScaleX_ = 1;
|
||||||
|
this.arcScaleY_ = 1;
|
||||||
|
};
|
||||||
|
|
||||||
|
var contextPrototype = CanvasRenderingContext2D_.prototype;
|
||||||
|
contextPrototype.clearRect = function() {
|
||||||
|
this.element_.innerHTML = "";
|
||||||
|
this.currentPath_ = [];
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.beginPath = function() {
|
||||||
|
// TODO: Branch current matrix so that save/restore has no effect
|
||||||
|
// as per safari docs.
|
||||||
|
|
||||||
|
this.currentPath_ = [];
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.moveTo = function(aX, aY) {
|
||||||
|
this.currentPath_.push({type: "moveTo", x: aX, y: aY});
|
||||||
|
this.currentX_ = aX;
|
||||||
|
this.currentY_ = aY;
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.lineTo = function(aX, aY) {
|
||||||
|
this.currentPath_.push({type: "lineTo", x: aX, y: aY});
|
||||||
|
this.currentX_ = aX;
|
||||||
|
this.currentY_ = aY;
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
|
||||||
|
aCP2x, aCP2y,
|
||||||
|
aX, aY) {
|
||||||
|
this.currentPath_.push({type: "bezierCurveTo",
|
||||||
|
cp1x: aCP1x,
|
||||||
|
cp1y: aCP1y,
|
||||||
|
cp2x: aCP2x,
|
||||||
|
cp2y: aCP2y,
|
||||||
|
x: aX,
|
||||||
|
y: aY});
|
||||||
|
this.currentX_ = aX;
|
||||||
|
this.currentY_ = aY;
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
|
||||||
|
// the following is lifted almost directly from
|
||||||
|
// http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
|
||||||
|
var cp1x = this.currentX_ + 2.0 / 3.0 * (aCPx - this.currentX_);
|
||||||
|
var cp1y = this.currentY_ + 2.0 / 3.0 * (aCPy - this.currentY_);
|
||||||
|
var cp2x = cp1x + (aX - this.currentX_) / 3.0;
|
||||||
|
var cp2y = cp1y + (aY - this.currentY_) / 3.0;
|
||||||
|
this.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, aX, aY);
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.arc = function(aX, aY, aRadius,
|
||||||
|
aStartAngle, aEndAngle, aClockwise) {
|
||||||
|
aRadius *= Z;
|
||||||
|
var arcType = aClockwise ? "at" : "wa";
|
||||||
|
|
||||||
|
var xStart = aX + (mc(aStartAngle) * aRadius) - Z2;
|
||||||
|
var yStart = aY + (ms(aStartAngle) * aRadius) - Z2;
|
||||||
|
|
||||||
|
var xEnd = aX + (mc(aEndAngle) * aRadius) - Z2;
|
||||||
|
var yEnd = aY + (ms(aEndAngle) * aRadius) - Z2;
|
||||||
|
|
||||||
|
// IE won't render arches drawn counter clockwise if xStart == xEnd.
|
||||||
|
if (xStart == xEnd && !aClockwise) {
|
||||||
|
xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
|
||||||
|
// that can be represented in binary
|
||||||
|
}
|
||||||
|
|
||||||
|
this.currentPath_.push({type: arcType,
|
||||||
|
x: aX,
|
||||||
|
y: aY,
|
||||||
|
radius: aRadius,
|
||||||
|
xStart: xStart,
|
||||||
|
yStart: yStart,
|
||||||
|
xEnd: xEnd,
|
||||||
|
yEnd: yEnd});
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
|
||||||
|
this.moveTo(aX, aY);
|
||||||
|
this.lineTo(aX + aWidth, aY);
|
||||||
|
this.lineTo(aX + aWidth, aY + aHeight);
|
||||||
|
this.lineTo(aX, aY + aHeight);
|
||||||
|
this.closePath();
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
|
||||||
|
// Will destroy any existing path (same as FF behaviour)
|
||||||
|
this.beginPath();
|
||||||
|
this.moveTo(aX, aY);
|
||||||
|
this.lineTo(aX + aWidth, aY);
|
||||||
|
this.lineTo(aX + aWidth, aY + aHeight);
|
||||||
|
this.lineTo(aX, aY + aHeight);
|
||||||
|
this.closePath();
|
||||||
|
this.stroke();
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
|
||||||
|
// Will destroy any existing path (same as FF behaviour)
|
||||||
|
this.beginPath();
|
||||||
|
this.moveTo(aX, aY);
|
||||||
|
this.lineTo(aX + aWidth, aY);
|
||||||
|
this.lineTo(aX + aWidth, aY + aHeight);
|
||||||
|
this.lineTo(aX, aY + aHeight);
|
||||||
|
this.closePath();
|
||||||
|
this.fill();
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
|
||||||
|
var gradient = new CanvasGradient_("gradient");
|
||||||
|
return gradient;
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.createRadialGradient = function(aX0, aY0,
|
||||||
|
aR0, aX1,
|
||||||
|
aY1, aR1) {
|
||||||
|
var gradient = new CanvasGradient_("gradientradial");
|
||||||
|
gradient.radius1_ = aR0;
|
||||||
|
gradient.radius2_ = aR1;
|
||||||
|
gradient.focus_.x = aX0;
|
||||||
|
gradient.focus_.y = aY0;
|
||||||
|
return gradient;
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.drawImage = function (image, var_args) {
|
||||||
|
var dx, dy, dw, dh, sx, sy, sw, sh;
|
||||||
|
|
||||||
|
// to find the original width we overide the width and height
|
||||||
|
var oldRuntimeWidth = image.runtimeStyle.width;
|
||||||
|
var oldRuntimeHeight = image.runtimeStyle.height;
|
||||||
|
image.runtimeStyle.width = 'auto';
|
||||||
|
image.runtimeStyle.height = 'auto';
|
||||||
|
|
||||||
|
// get the original size
|
||||||
|
var w = image.width;
|
||||||
|
var h = image.height;
|
||||||
|
|
||||||
|
// and remove overides
|
||||||
|
image.runtimeStyle.width = oldRuntimeWidth;
|
||||||
|
image.runtimeStyle.height = oldRuntimeHeight;
|
||||||
|
|
||||||
|
if (arguments.length == 3) {
|
||||||
|
dx = arguments[1];
|
||||||
|
dy = arguments[2];
|
||||||
|
sx = sy = 0;
|
||||||
|
sw = dw = w;
|
||||||
|
sh = dh = h;
|
||||||
|
} else if (arguments.length == 5) {
|
||||||
|
dx = arguments[1];
|
||||||
|
dy = arguments[2];
|
||||||
|
dw = arguments[3];
|
||||||
|
dh = arguments[4];
|
||||||
|
sx = sy = 0;
|
||||||
|
sw = w;
|
||||||
|
sh = h;
|
||||||
|
} else if (arguments.length == 9) {
|
||||||
|
sx = arguments[1];
|
||||||
|
sy = arguments[2];
|
||||||
|
sw = arguments[3];
|
||||||
|
sh = arguments[4];
|
||||||
|
dx = arguments[5];
|
||||||
|
dy = arguments[6];
|
||||||
|
dw = arguments[7];
|
||||||
|
dh = arguments[8];
|
||||||
|
} else {
|
||||||
|
throw "Invalid number of arguments";
|
||||||
|
}
|
||||||
|
|
||||||
|
var d = this.getCoords_(dx, dy);
|
||||||
|
|
||||||
|
var w2 = sw / 2;
|
||||||
|
var h2 = sh / 2;
|
||||||
|
|
||||||
|
var vmlStr = [];
|
||||||
|
|
||||||
|
var W = 10;
|
||||||
|
var H = 10;
|
||||||
|
|
||||||
|
// For some reason that I've now forgotten, using divs didn't work
|
||||||
|
vmlStr.push(' <g_vml_:group',
|
||||||
|
' coordsize="', Z * W, ',', Z * H, '"',
|
||||||
|
' coordorigin="0,0"' ,
|
||||||
|
' style="width:', W, ';height:', H, ';position:absolute;');
|
||||||
|
|
||||||
|
// If filters are necessary (rotation exists), create them
|
||||||
|
// filters are bog-slow, so only create them if abbsolutely necessary
|
||||||
|
// The following check doesn't account for skews (which don't exist
|
||||||
|
// in the canvas spec (yet) anyway.
|
||||||
|
|
||||||
|
if (this.m_[0][0] != 1 || this.m_[0][1]) {
|
||||||
|
var filter = [];
|
||||||
|
|
||||||
|
// Note the 12/21 reversal
|
||||||
|
filter.push("M11='", this.m_[0][0], "',",
|
||||||
|
"M12='", this.m_[1][0], "',",
|
||||||
|
"M21='", this.m_[0][1], "',",
|
||||||
|
"M22='", this.m_[1][1], "',",
|
||||||
|
"Dx='", mr(d.x / Z), "',",
|
||||||
|
"Dy='", mr(d.y / Z), "'");
|
||||||
|
|
||||||
|
// Bounding box calculation (need to minimize displayed area so that
|
||||||
|
// filters don't waste time on unused pixels.
|
||||||
|
var max = d;
|
||||||
|
var c2 = this.getCoords_(dx + dw, dy);
|
||||||
|
var c3 = this.getCoords_(dx, dy + dh);
|
||||||
|
var c4 = this.getCoords_(dx + dw, dy + dh);
|
||||||
|
|
||||||
|
max.x = Math.max(max.x, c2.x, c3.x, c4.x);
|
||||||
|
max.y = Math.max(max.y, c2.y, c3.y, c4.y);
|
||||||
|
|
||||||
|
vmlStr.push("padding:0 ", mr(max.x / Z), "px ", mr(max.y / Z),
|
||||||
|
"px 0;filter:progid:DXImageTransform.Microsoft.Matrix(",
|
||||||
|
filter.join(""), ", sizingmethod='clip');")
|
||||||
|
} else {
|
||||||
|
vmlStr.push("top:", mr(d.y / Z), "px;left:", mr(d.x / Z), "px;")
|
||||||
|
}
|
||||||
|
|
||||||
|
vmlStr.push(' ">' ,
|
||||||
|
'<g_vml_:image src="', image.src, '"',
|
||||||
|
' style="width:', Z * dw, ';',
|
||||||
|
' height:', Z * dh, ';"',
|
||||||
|
' cropleft="', sx / w, '"',
|
||||||
|
' croptop="', sy / h, '"',
|
||||||
|
' cropright="', (w - sx - sw) / w, '"',
|
||||||
|
' cropbottom="', (h - sy - sh) / h, '"',
|
||||||
|
' />',
|
||||||
|
'</g_vml_:group>');
|
||||||
|
|
||||||
|
this.element_.insertAdjacentHTML("BeforeEnd",
|
||||||
|
vmlStr.join(""));
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.stroke = function(aFill) {
|
||||||
|
var lineStr = [];
|
||||||
|
var lineOpen = false;
|
||||||
|
var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
|
||||||
|
var color = a[0];
|
||||||
|
var opacity = a[1] * this.globalAlpha;
|
||||||
|
|
||||||
|
var W = 10;
|
||||||
|
var H = 10;
|
||||||
|
|
||||||
|
lineStr.push('<g_vml_:shape',
|
||||||
|
' fillcolor="', color, '"',
|
||||||
|
' filled="', Boolean(aFill), '"',
|
||||||
|
' style="position:absolute;width:', W, ';height:', H, ';"',
|
||||||
|
' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"',
|
||||||
|
' stroked="', !aFill, '"',
|
||||||
|
' strokeweight="', this.lineWidth, '"',
|
||||||
|
' strokecolor="', color, '"',
|
||||||
|
' path="');
|
||||||
|
|
||||||
|
var newSeq = false;
|
||||||
|
var min = {x: null, y: null};
|
||||||
|
var max = {x: null, y: null};
|
||||||
|
|
||||||
|
for (var i = 0; i < this.currentPath_.length; i++) {
|
||||||
|
var p = this.currentPath_[i];
|
||||||
|
|
||||||
|
if (p.type == "moveTo") {
|
||||||
|
lineStr.push(" m ");
|
||||||
|
var c = this.getCoords_(p.x, p.y);
|
||||||
|
lineStr.push(mr(c.x), ",", mr(c.y));
|
||||||
|
} else if (p.type == "lineTo") {
|
||||||
|
lineStr.push(" l ");
|
||||||
|
var c = this.getCoords_(p.x, p.y);
|
||||||
|
lineStr.push(mr(c.x), ",", mr(c.y));
|
||||||
|
} else if (p.type == "close") {
|
||||||
|
lineStr.push(" x ");
|
||||||
|
} else if (p.type == "bezierCurveTo") {
|
||||||
|
lineStr.push(" c ");
|
||||||
|
var c = this.getCoords_(p.x, p.y);
|
||||||
|
var c1 = this.getCoords_(p.cp1x, p.cp1y);
|
||||||
|
var c2 = this.getCoords_(p.cp2x, p.cp2y);
|
||||||
|
lineStr.push(mr(c1.x), ",", mr(c1.y), ",",
|
||||||
|
mr(c2.x), ",", mr(c2.y), ",",
|
||||||
|
mr(c.x), ",", mr(c.y));
|
||||||
|
} else if (p.type == "at" || p.type == "wa") {
|
||||||
|
lineStr.push(" ", p.type, " ");
|
||||||
|
var c = this.getCoords_(p.x, p.y);
|
||||||
|
var cStart = this.getCoords_(p.xStart, p.yStart);
|
||||||
|
var cEnd = this.getCoords_(p.xEnd, p.yEnd);
|
||||||
|
|
||||||
|
lineStr.push(mr(c.x - this.arcScaleX_ * p.radius), ",",
|
||||||
|
mr(c.y - this.arcScaleY_ * p.radius), " ",
|
||||||
|
mr(c.x + this.arcScaleX_ * p.radius), ",",
|
||||||
|
mr(c.y + this.arcScaleY_ * p.radius), " ",
|
||||||
|
mr(cStart.x), ",", mr(cStart.y), " ",
|
||||||
|
mr(cEnd.x), ",", mr(cEnd.y));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// TODO: Following is broken for curves due to
|
||||||
|
// move to proper paths.
|
||||||
|
|
||||||
|
// Figure out dimensions so we can do gradient fills
|
||||||
|
// properly
|
||||||
|
if(c) {
|
||||||
|
if (min.x == null || c.x < min.x) {
|
||||||
|
min.x = c.x;
|
||||||
|
}
|
||||||
|
if (max.x == null || c.x > max.x) {
|
||||||
|
max.x = c.x;
|
||||||
|
}
|
||||||
|
if (min.y == null || c.y < min.y) {
|
||||||
|
min.y = c.y;
|
||||||
|
}
|
||||||
|
if (max.y == null || c.y > max.y) {
|
||||||
|
max.y = c.y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
lineStr.push(' ">');
|
||||||
|
|
||||||
|
if (typeof this.fillStyle == "object") {
|
||||||
|
var focus = {x: "50%", y: "50%"};
|
||||||
|
var width = (max.x - min.x);
|
||||||
|
var height = (max.y - min.y);
|
||||||
|
var dimension = (width > height) ? width : height;
|
||||||
|
|
||||||
|
focus.x = mr((this.fillStyle.focus_.x / width) * 100 + 50) + "%";
|
||||||
|
focus.y = mr((this.fillStyle.focus_.y / height) * 100 + 50) + "%";
|
||||||
|
|
||||||
|
var colors = [];
|
||||||
|
|
||||||
|
// inside radius (%)
|
||||||
|
if (this.fillStyle.type_ == "gradientradial") {
|
||||||
|
var inside = (this.fillStyle.radius1_ / dimension * 100);
|
||||||
|
|
||||||
|
// percentage that outside radius exceeds inside radius
|
||||||
|
var expansion = (this.fillStyle.radius2_ / dimension * 100) - inside;
|
||||||
|
} else {
|
||||||
|
var inside = 0;
|
||||||
|
var expansion = 100;
|
||||||
|
}
|
||||||
|
|
||||||
|
var insidecolor = {offset: null, color: null};
|
||||||
|
var outsidecolor = {offset: null, color: null};
|
||||||
|
|
||||||
|
// We need to sort 'colors' by percentage, from 0 > 100 otherwise ie
|
||||||
|
// won't interpret it correctly
|
||||||
|
this.fillStyle.colors_.sort(function (cs1, cs2) {
|
||||||
|
return cs1.offset - cs2.offset;
|
||||||
|
});
|
||||||
|
|
||||||
|
for (var i = 0; i < this.fillStyle.colors_.length; i++) {
|
||||||
|
var fs = this.fillStyle.colors_[i];
|
||||||
|
|
||||||
|
colors.push( (fs.offset * expansion) + inside, "% ", fs.color, ",");
|
||||||
|
|
||||||
|
if (fs.offset > insidecolor.offset || insidecolor.offset == null) {
|
||||||
|
insidecolor.offset = fs.offset;
|
||||||
|
insidecolor.color = fs.color;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fs.offset < outsidecolor.offset || outsidecolor.offset == null) {
|
||||||
|
outsidecolor.offset = fs.offset;
|
||||||
|
outsidecolor.color = fs.color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
colors.pop();
|
||||||
|
|
||||||
|
lineStr.push('<g_vml_:fill',
|
||||||
|
' color="', outsidecolor.color, '"',
|
||||||
|
' color2="', insidecolor.color, '"',
|
||||||
|
' type="', this.fillStyle.type_, '"',
|
||||||
|
' focusposition="', focus.x, ', ', focus.y, '"',
|
||||||
|
' colors="', colors.join(""), '"',
|
||||||
|
' opacity="', opacity, '" />');
|
||||||
|
} else if (aFill) {
|
||||||
|
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, '" />');
|
||||||
|
} else {
|
||||||
|
lineStr.push(
|
||||||
|
'<g_vml_:stroke',
|
||||||
|
' opacity="', opacity,'"',
|
||||||
|
' joinstyle="', this.lineJoin, '"',
|
||||||
|
' miterlimit="', this.miterLimit, '"',
|
||||||
|
' endcap="', processLineCap(this.lineCap) ,'"',
|
||||||
|
' weight="', this.lineWidth, 'px"',
|
||||||
|
' color="', color,'" />'
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
lineStr.push("</g_vml_:shape>");
|
||||||
|
|
||||||
|
this.element_.insertAdjacentHTML("beforeEnd", lineStr.join(""));
|
||||||
|
|
||||||
|
//this.currentPath_ = [];
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.fill = function() {
|
||||||
|
this.stroke(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
contextPrototype.closePath = function() {
|
||||||
|
this.currentPath_.push({type: "close"});
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
contextPrototype.getCoords_ = function(aX, aY) {
|
||||||
|
return {
|
||||||
|
x: Z * (aX * this.m_[0][0] + aY * this.m_[1][0] + this.m_[2][0]) - Z2,
|
||||||
|
y: Z * (aX * this.m_[0][1] + aY * this.m_[1][1] + this.m_[2][1]) - Z2
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.save = function() {
|
||||||
|
var o = {};
|
||||||
|
copyState(this, o);
|
||||||
|
this.aStack_.push(o);
|
||||||
|
this.mStack_.push(this.m_);
|
||||||
|
this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.restore = function() {
|
||||||
|
copyState(this.aStack_.pop(), this);
|
||||||
|
this.m_ = this.mStack_.pop();
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.translate = function(aX, aY) {
|
||||||
|
var m1 = [
|
||||||
|
[1, 0, 0],
|
||||||
|
[0, 1, 0],
|
||||||
|
[aX, aY, 1]
|
||||||
|
];
|
||||||
|
|
||||||
|
this.m_ = matrixMultiply(m1, this.m_);
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.rotate = function(aRot) {
|
||||||
|
var c = mc(aRot);
|
||||||
|
var s = ms(aRot);
|
||||||
|
|
||||||
|
var m1 = [
|
||||||
|
[c, s, 0],
|
||||||
|
[-s, c, 0],
|
||||||
|
[0, 0, 1]
|
||||||
|
];
|
||||||
|
|
||||||
|
this.m_ = matrixMultiply(m1, this.m_);
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.scale = function(aX, aY) {
|
||||||
|
this.arcScaleX_ *= aX;
|
||||||
|
this.arcScaleY_ *= aY;
|
||||||
|
var m1 = [
|
||||||
|
[aX, 0, 0],
|
||||||
|
[0, aY, 0],
|
||||||
|
[0, 0, 1]
|
||||||
|
];
|
||||||
|
|
||||||
|
this.m_ = matrixMultiply(m1, this.m_);
|
||||||
|
};
|
||||||
|
|
||||||
|
/******** STUBS ********/
|
||||||
|
contextPrototype.clip = function() {
|
||||||
|
// TODO: Implement
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.arcTo = function() {
|
||||||
|
// TODO: Implement
|
||||||
|
};
|
||||||
|
|
||||||
|
contextPrototype.createPattern = function() {
|
||||||
|
return new CanvasPattern_;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Gradient / Pattern Stubs
|
||||||
|
function CanvasGradient_(aType) {
|
||||||
|
this.type_ = aType;
|
||||||
|
this.radius1_ = 0;
|
||||||
|
this.radius2_ = 0;
|
||||||
|
this.colors_ = [];
|
||||||
|
this.focus_ = {x: 0, y: 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
|
||||||
|
aColor = processStyle(aColor);
|
||||||
|
this.colors_.push({offset: 1-aOffset, color: aColor});
|
||||||
|
};
|
||||||
|
|
||||||
|
function CanvasPattern_() {}
|
||||||
|
|
||||||
|
// set up externs
|
||||||
|
G_vmlCanvasManager = G_vmlCanvasManager_;
|
||||||
|
CanvasRenderingContext2D = CanvasRenderingContext2D_;
|
||||||
|
CanvasGradient = CanvasGradient_;
|
||||||
|
CanvasPattern = CanvasPattern_;
|
||||||
|
|
||||||
|
})();
|
||||||
|
|
||||||
|
} // if
|
||||||
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue